..
Beliefs.json
Resolved untranslated texts as per #6131
2022-02-13 11:04:28 +02:00
Buildings.json
Petra fix ( #6305 )
2022-03-08 20:21:41 +02:00
Difficulties.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Eras.json
Align (reduce) Embarked Defense Strength per Era ( #6231 )
2022-02-28 19:41:13 +02:00
GlobalUniques.json
Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness ( #5932 )
2022-01-24 17:19:51 +00:00
GreatPeopleNames.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
ModOptions.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Nations.json
Add Amphibious promotion to Songhai units ( #6306 )
2022-03-10 19:43:34 +02:00
Policies.json
Great Admiral movement removed from NAval Tradition - per #6131
2022-02-19 23:10:15 +02:00
Quests.json
City state permutations normalized to "City-State"
2022-01-14 12:16:16 +02:00
Religions.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Ruins.json
Differentiating Vanilla & G&K ( #5654 )
2021-11-09 06:23:30 +02:00
Specialists.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Techs.json
Fix Polynesia's Wayfinding ( #6238 )
2022-02-28 19:41:22 +02:00
Terrains.json
Added unique to convert terrain to other terrain if adjacent to something ( #6094 )
2022-02-02 00:59:37 -08:00
TileImprovements.json
Merged some uniques and added a new one for not allowing to build units ( #5731 )
2021-12-31 12:13:09 +02:00
TileResources.json
Update improved resource stats to fully match civ5 ( #6038 )
2022-01-26 11:20:13 +01:00
UnitPromotions.json
Add Amphibious penalty to Land attacking into Water and vice versa ( #6127 )
2022-02-14 19:21:53 +01:00
Units.json
Added uniques and deprecations for "Requires" and "Unlocked by" uniques - #6165
2022-02-22 16:55:37 +02:00
UnitTypes.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00