Unciv/core/src/com/unciv/logic
Oskar Niesen 6dcad3add5
Fixed automated workers not replacing forts for AI civ. (#9837)
* Fixed automated workers not replacing forts for AI civ.

* Fixed double parenthesis.

* Removed repeat removing fort in progress code.

* Improved evaluateFortPlacement
2023-07-24 10:42:18 +03:00
..
automation Fixed automated workers not replacing forts for AI civ. (#9837) 2023-07-24 10:42:18 +03:00
battle Added notification for destruction of tile improvements [via unit ability] (#9754) 2023-07-09 23:24:38 +03:00
city Fix issues when adding/removing buildings (#9822) 2023-07-20 09:16:02 +03:00
civilization NotificationAction compatibility patch (#9824) 2023-07-20 09:24:25 +03:00
event
files
map Memory performance improvement - don't create strings when you can instead hash the list! New ists are cheaper in-memory than new strings (only need to allocate "number of strings in list" pointers, and not "number of chars in all strings" chars) 2023-07-18 18:28:04 +03:00
multiplayer
trade City-level resources (#9774) 2023-07-10 16:24:50 +03:00
BackwardCompatibility.kt Avoid built buildings (#9806) 2023-07-16 23:01:17 +03:00
GameInfo.kt Prevent deserialization problem with Espionage (#9809) 2023-07-18 18:08:18 +03:00
GameStarter.kt Check for triggers conditions (#9699) 2023-07-02 14:53:34 +03:00
HolidayDates.kt
IdChecker.kt
UncivExceptions.kt