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* Enabled Forts & Citadels * Friendly territory checks * Citadel damage & notifications * Sprites, Icons, Translation & Atlas * Obsolete tests are removed * NullReferenceException code is fixed * Refactoring: using the static object * AI for the forts and citadels * Display defence stats * Exclude enemies tiles as candidates Co-authored-by: r3versi <fluo392@gmail.com>
1.6 KiB
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1.6 KiB
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