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![]() * AutoPlay initial hack * Removed extra changes * Added canceling AutoPlay and its own button * Victory screen showing up stops AutoPlay * Removed AutomateTurn for the spectator * Right Clicking AutoPlay Button starts AutoPlay immediately * Renamed NextTurnMenu to AutoPlayMenu * AutoPlay can now only begin on the players turn * Added specific unit actions AutoPlay * AutoPlay stops on VictoryScreen and GreatPersonPickerScreen * AutoPlay now stops when loading a new game * Hovering the mouse over the AutoPlayStatusButton now stops AutoPlay * Removed temporary right click NextTurnButton functionality * Removed multi-turn AutoPlay from multiplayer games * Loading a multiplayer game now stops AutoPlay * AutoPlayStatusButton persists over reloading WorldScreen * Victory popup now stops autoplay * AutoPlay now automatically picks great person * Full AutoPlay now captures cities * Added settings.isAutoPlaying and fixed bug with closing game in the middle of AutoPlaying a turn * AutoPlay now correctly stops when a victory screen is shown * AutoPlay now automates city constructions without autoAssignCityProduction being on * Reordered NextTurnAction * Removed extra condition for displaying AutoPlay text on next turn button * Moved AutoPlay settings to new tab * Changed AutoPlay slider * Refactored Settings to have AutoPlay to be in a new subclass * Added an show AutoPlay button setting, commented out unimplemented settings * Opening the exit game window stops autoPlay * Made cyclopedia entry * Added translations * AutoPlayStatusButton now ends with a new line * Commented out extra code and removed extra import statements * Fixed UncivSlider Change * Fixed merge conflicts * Settlers no longer stuck in endless loops wanting to found cities on tiles they can't reach @tuvus * Support for Leader voices (#10395) * Prepare Leader Voices: Framework * Leader Voices: Hooks and corresponding text field comments * Leader Voices: wiki * Leader Voices: oops, comments * Decouple voice play calls to make global modification easier * Move voices to own folder and give them a separate volume setting * Oops, template needed too * Oops, wiki needed too * Resolved #10366 - City centers don't provide resources you don't have tech to extract * Add a TriggerUponDiscoveringTile unique type (#10523) * Add a TriggerUponDiscoveringTile unique type * Add a check for trigger presence * Add gain stat modified by speed and improvement speed by filter uniques (#10443) * Add gain stat modified by speed and improvement speed by filter uniques * Fix rulesets * Remove nonfunctional leftover resource text * Reword improvement unqiue as suggested * Add the SellBuilding Unique (#10514) * Restored the SellBuilding Unique * Rephrased SellBuilding unique * Version rollout (#10530) * Bump version and create initial changelog entry * Update Brazilian_Portuguese.properties (#10528) * Update French.properties (#10524) * Update Italian.properties (#10522) * Update Polish.properties (#10521) * Update Polish.properties * Added Fastlane_short_description * Update Malay.properties (#10520) Translated line 33 to line 325. Not at all finished. This time though I didn't mess up. --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com> Co-authored-by: Mikhail <151419244+MetaFBMI@users.noreply.github.com> * Better performance for 'best tile to found city' (minimized canReach calls) @tuvus * 4.9.0 * [Translation] Add back "general" unit types (#10526) * Add back "general" unit types These entries have been removed from translation files, making them untranslated in-game (in Civilopedia articles) * Revert changes in template.properties * Fix missing unit type translations Fix by @SomeTroglodyte * Changed some parts of GameSettings back to master. * Changed right clicking to call startAutoPlay instead of setting it itself * Fixed some !isHuman() conditions to also include full AutoPlay and refactored some other AutoPlay code --------- Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Sergey <serdav74@inbox.ru> Co-authored-by: SeventhM <127357473+SeventhM@users.noreply.github.com> Co-authored-by: PLynx <pawelrys2011@gmail.com> Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com> Co-authored-by: Mikhail <151419244+MetaFBMI@users.noreply.github.com> |
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