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* Minor lint and optimize addWorkBoatChoice * Moddable findTileWorthImproving search distance * Don't count bonus resources outside any city work range as worth improving * Look for existing work boat in a fixed radius instead of city-owned tiles, depending on work boat speed * Some UnitMovement readability * Work boat construction and automation code synergies |
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.. | ||
1-Overview.md | ||
2-Civilization-related-JSON-files.md | ||
3-Map-related-JSON-files.md | ||
4-Unit-related-JSON-files.md | ||
5-Miscellaneous-JSON-files.md |