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![]() * Implemented religious pressure: cities now can have more than one religion in them and religions spread between nearby cities over time. * Implemented proposed changes * Implemented requested changes & minor changes I forgot to include last time * All pantheons not founded by you are now removed when you gain a new city (found this somewhere in the source code of the original, don't know if it's documented anywhere online) |
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.. | ||
assets | ||
Images | ||
ImagesToNotAddToGame | ||
ImagesToPackSeparately | ||
res | ||
Skin | ||
src/com/unciv/app | ||
AndroidManifest.xml | ||
build.gradle.kts | ||
ic_launcher-web.png | ||
proguard-rules.pro | ||
project.properties |