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Beliefs.json
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Implemented the enhancing of religions (#4965)
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2021-08-28 22:36:11 +03:00 |
Buildings.json
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Refactor more code, hopefully increasing maintainability (#5062)
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2021-09-02 16:37:40 +03:00 |
Difficulties.json
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Civilopedia - Difficulty (#4789)
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2021-08-11 21:03:43 +03:00 |
Eras.json
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Correct year shown when starting in later eras (#5070)
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2021-09-03 00:13:58 +03:00 |
GreatPeopleNames.json
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Prepping for multiple rulesets - current ruleset is now is Vanilla folder
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2020-04-24 14:03:41 +03:00 |
Nations.json
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Refactored some code and uniques (#5051)
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2021-09-01 19:20:04 +03:00 |
Policies.json
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Refactored some code and uniques (#5051)
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2021-09-01 19:20:04 +03:00 |
Quests.json
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Clear Barbarian Camp quest (#3246)
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2020-10-08 16:29:56 +03:00 |
Religions.json
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Added missing religion icons (#4795)
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2021-08-07 23:46:55 +03:00 |
Ruins.json
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Ancient Ruins, Civilopedia and Translations (#4907)
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2021-08-21 20:57:39 +03:00 |
Specialists.json
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Converted Specialist GPP to Counter
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2021-07-23 16:15:31 +03:00 |
Techs.json
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Architecture is now a prerequiste of Archaeology (#4797)
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2021-08-07 23:45:05 +03:00 |
Terrains.json
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Removed the sight bonus from hills (#4883)
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2021-08-17 09:14:49 +03:00 |
TileImprovements.json
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Ancient Ruins, Civilopedia and Translations (#4907)
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2021-08-21 20:57:39 +03:00 |
TileResources.json
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G&K resources, resource improvement yield changes to match civ5. (#4835)
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2021-08-11 18:48:10 +03:00 |
UnitPromotions.json
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Fixed ambush bonus amount (#5021)
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2021-08-29 20:37:59 +03:00 |
Units.json
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Great Prophets now always have your religion as their religion (#5052)
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2021-09-02 20:52:24 +03:00 |
UnitTypes.json
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Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001)
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2021-08-27 17:00:12 +03:00 |