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* Bump version and create initial changelog entry * Update Filipino.properties (#6703) * Update Filipino.properties * Update Filipino.properties * Update Filipino.properties * Update Filipino.properties * Update Filipino.properties * Update Italian.properties (#6693) * Update German translation (#6691) Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
## 4.0.13
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Do not resort building uniques when displaying in Civilopedia - leave as the json order to allow modders to determine order themselves
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Can no longer gift units to enemy City States
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Resolved crash due to sending 'localized message' from exception
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Resolved - No crash from Science victory AI units that cannot head towards capital
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Use a UniqueMap to have hashmap finding instead of array iteration and string comparison for MapUnit getUnique(string) - see
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When updating civ resources, only update stats if anything has changed - see
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Cache city-wide uniques in addStatPercentBonusesFromBuildings and updateTileStats, don't build maps in Stats - see
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Cache city-wide uniques in CityConstructions.getStats() for reuse between buildings - see
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Ignore temporary uniques if not relevant - see
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Lazy initialize of Yield group - see
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Don't create unneeded filters in getMatchingUniquesWithNonLocalEffects - see
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Placeholder and Conditional function optimization - see
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Added owner-style-specific improvements
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By Azzurite:
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- Create turn notifier for when the game is running for Windows
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- Fix Sweden not being able to gift great people to city states
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New Demographics Scoreboard - By letstalkaboutdune
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Fix typo in new translation line - By Mape6
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