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* Add another confirmation when buying a religious unit in a city that doesn't follow a religion founded by the city's civ. * There's other stuff that can be purchased with Faith. Better to use UniqueType.Religious unit I guess. * Add string to template.properties * One more space to make unit tests happy * Better template.properties * Reinsert trailing space * Introduce Constants entry for "Cancel" * Redo ConfirmBuyPopup * Dev console command to tweak religion pressures * Translation templates and one test --------- Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> |
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.. | ||
ExtraImages | ||
jsons | ||
sounds | ||
AbsoluteUnits.atlas | ||
AbsoluteUnits.png | ||
Atlases.json | ||
Construction.atlas | ||
Construction.png | ||
EasterEggs.atlas | ||
EasterEggs.png | ||
Flags.atlas | ||
Flags.png | ||
game.atlas | ||
game.png | ||
NationIcons.atlas | ||
NationIcons.png | ||
NotificationIcons.png | ||
PolicyIcons.atlas | ||
PolicyIcons.png | ||
ReligionIcons.atlas | ||
ReligionIcons.png | ||
Skin.atlas | ||
Skin.json | ||
Skin.png | ||
Tech.atlas | ||
Tech.png | ||
Tilesets.atlas | ||
Tilesets.png | ||
UnitActionIcons.atlas | ||
UnitActionIcons.png | ||
UnitFlags.png | ||
UnitPromotionIcons.atlas | ||
UnitPromotionIcons.png |