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Buildings.json
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Fixed a bug where statue off Zeus would not work (#5732)
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2021-11-30 14:42:19 +02:00 |
Difficulties.json
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Barbarian spawning and camp placements (#5354)
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2021-10-03 11:45:02 +03:00 |
Eras.json
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Stop putting Wonders as start buildings (#5710)
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2021-11-27 20:01:05 +02:00 |
GreatPeopleNames.json
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Prepping for multiple rulesets - current ruleset is now is Vanilla folder
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2020-04-24 14:03:41 +03:00 |
ModOptions.json
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Second version of G&K / vanilla split (#5647)
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2021-11-08 22:57:09 +02:00 |
Nations.json
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Removed the religions file and favoured religions from the vanilla ruleset (#5682)
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2021-11-15 15:35:45 +02:00 |
Policies.json
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Typed some uniques and fixed a policy not working (#5848)
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2021-12-25 17:55:14 +02:00 |
Quests.json
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Quests fixes and additions (#5301)
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2021-09-24 10:05:30 +03:00 |
Ruins.json
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Fixed ruins having two faith bonuses that could apply at the same time (#5545)
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2021-10-25 19:09:39 +03:00 |
Specialists.json
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Converted Specialist GPP to Counter
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2021-07-23 16:15:31 +03:00 |
Techs.json
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Center Agriculture in Tech tree. (#5736)
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2021-11-30 19:01:06 +02:00 |
Terrains.json
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Regions part 3 - resource placement, resource settings (#5690)
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2021-12-07 07:25:16 +02:00 |
TileImprovements.json
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Fixed terrace farms not improving with Civil Service and Fertilizer techs
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2021-11-24 18:43:19 +02:00 |
TileResources.json
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Regions part 3 - resource placement, resource settings (#5690)
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2021-12-07 07:25:16 +02:00 |
UnitPromotions.json
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Typed some uniques and fixed a policy not working (#5848)
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2021-12-25 17:55:14 +02:00 |
Units.json
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Fixed an infinite loop where foreign legion upgraded to the unit it replaced (#5808)
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2021-12-16 17:50:10 +02:00 |
UnitTypes.json
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Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001)
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2021-08-27 17:00:12 +03:00 |