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Beliefs.json
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Implementation of conditionals, but better than before (#5187)
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2021-09-18 23:07:53 +03:00 |
Buildings.json
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Embarked units only have 1 vision (except marines) (#5215)
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2021-09-16 20:55:33 +03:00 |
Difficulties.json
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Implemented Unit Supply by r3versi, not by me (#5234)
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2021-09-16 22:50:49 +03:00 |
Eras.json
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Update and generalize Siam UP (#5237)
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2021-09-19 06:28:10 +03:00 |
GreatPeopleNames.json
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Nations.json
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Update and generalize Siam UP (#5237)
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2021-09-19 06:28:10 +03:00 |
Policies.json
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Implementation of conditionals, but better than before (#5187)
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2021-09-18 23:07:53 +03:00 |
Quests.json
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Clear Barbarian Camp quest (#3246)
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2020-10-08 16:29:56 +03:00 |
Religions.json
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Added missing religion icons (#4795)
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2021-08-07 23:46:55 +03:00 |
Ruins.json
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Ancient Ruins, Civilopedia and Translations (#4907)
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2021-08-21 20:57:39 +03:00 |
Specialists.json
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Converted Specialist GPP to Counter
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2021-07-23 16:15:31 +03:00 |
Techs.json
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Architecture is now a prerequiste of Archaeology (#4797)
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2021-08-07 23:45:05 +03:00 |
Terrains.json
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Carthage civ (#5224)
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2021-09-18 20:28:12 +03:00 |
TileImprovements.json
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Made camps buildable on jungles. (#5203)
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2021-09-13 10:51:30 +03:00 |
TileResources.json
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Tile resource uniques now work to provide stat bonuses
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2021-09-17 16:05:21 +03:00 |
UnitPromotions.json
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Fix Khan unit (#5207)
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2021-09-15 00:35:16 +03:00 |
Units.json
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Fixed a few incorrect upgrades (#5268)
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2021-09-19 17:56:53 +03:00 |
UnitTypes.json
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Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001)
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2021-08-27 17:00:12 +03:00 |