mirror of
https://github.com/yairm210/Unciv.git
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de43477072
* Creating Guard Action * Forgot Guard icon * Rework so it doesn't show up for units that can Fortify * Revert don't run is Fortified. We want weak Withdraw units like Scouts to flee * Update Guard to work just like Fortify if they can Fortify * Update tutorial notes |
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AddInCapital.png | ||
AirSweep.png | ||
Automate.png | ||
ConductTradeMission.png | ||
ConstructImprovement.png | ||
DisbandUnit.png | ||
EnhanceReligion.png | ||
Escort.png | ||
Explore.png | ||
Fortify.png | ||
FortifyUntilHealed.png | ||
FoundCity.png | ||
FoundReligion.png | ||
Guard.png | ||
HideMore.png | ||
HurryConstruction.png | ||
HurryPolicy.png | ||
HurryResearch.png | ||
MoveTo.png | ||
Paradrop.png | ||
Pillage.png | ||
Present.png | ||
Promote.png | ||
RemoveHeresy.png | ||
Repair.png | ||
RoadConnection.png | ||
SetUp.png | ||
ShowMore.png | ||
Sleep.png | ||
Star.png | ||
StartGoldenAge.png | ||
Stop.png | ||
StopEscort.png | ||
StopMove.png | ||
Swap.png | ||
Transform.png | ||
Upgrade.png | ||
Wait.png |