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* Added a json file for unhappiness effects * Change existing code to handle these effects * Made a weird and unexpendable way to add unhappiness effects to the civilopedia * Add the default unhappinesseffects to mods without the json * Added revolts when at very low happiness * Renamed a few often-used functions * Added a file for uniques that are always active * Fixed tests * Nullifies [Food] -> Nullifies Growth