..
Buildings.json
Fixed a bug where statue off Zeus would not work ( #5732 )
2021-11-30 14:42:19 +02:00
Difficulties.json
Barbarian spawning and camp placements ( #5354 )
2021-10-03 11:45:02 +03:00
Eras.json
Stop putting Wonders as start buildings ( #5710 )
2021-11-27 20:01:05 +02:00
GreatPeopleNames.json
Prepping for multiple rulesets - current ruleset is now is Vanilla folder
2020-04-24 14:03:41 +03:00
ModOptions.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Nations.json
Fixed a bug where all global unit discounts would always apply, despite only being for certain units ( #5879 )
2021-12-31 11:07:59 +02:00
Policies.json
Fixed a bug where all global unit discounts would always apply, despite only being for certain units ( #5879 )
2021-12-31 11:07:59 +02:00
Quests.json
Quests fixes and additions ( #5301 )
2021-09-24 10:05:30 +03:00
Ruins.json
Fixed ruins having two faith bonuses that could apply at the same time ( #5545 )
2021-10-25 19:09:39 +03:00
Specialists.json
Converted Specialist GPP to Counter
2021-07-23 16:15:31 +03:00
Techs.json
Center Agriculture in Tech tree. ( #5736 )
2021-11-30 19:01:06 +02:00
Terrains.json
Regions part 3 - resource placement, resource settings ( #5690 )
2021-12-07 07:25:16 +02:00
TileImprovements.json
Merged some uniques and added a new one for not allowing to build units ( #5731 )
2021-12-31 12:13:09 +02:00
TileResources.json
Regions part 3 - resource placement, resource settings ( #5690 )
2021-12-07 07:25:16 +02:00
UnitPromotions.json
Typed some uniques and fixed a policy not working ( #5848 )
2021-12-25 17:55:14 +02:00
Units.json
Merged some uniques and added a new one for not allowing to build units ( #5731 )
2021-12-31 12:13:09 +02:00
UnitTypes.json
Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units ( #5001 )
2021-08-27 17:00:12 +03:00