Unciv/android
Federico Luongo 0b696451ce
Map Generation Seedable (#4072)
* Map Generation Seedable
* Added Seed editable field in MapParametersTable
Previously, using the same set of parameters, one could not get the same map twice (i.e. negligible probability for it to happen). With this commit players can specify, alongside the usual map parameters, a long integer used to seed the RNG and get replicable results.

* Fixed Natural Wonder Spawn was not using MapGenerationRandomness hence giving not reproducible maps

* Translation strings
2021-06-08 06:42:27 +03:00
..
assets Map Generation Seedable (#4072) 2021-06-08 06:42:27 +03:00
Images Unit swapping (#4049) 2021-06-06 22:56:25 +03:00
ImagesToNotAddToGame Organized non-game images (icon, feature and promo graphics etc) 2019-02-14 21:44:25 +02:00
ImagesToPackSeparately Added the paratrooper unit (#4025) 2021-06-03 07:33:38 +03:00
res First attempt at making Unciv Android-TV-compatible 2020-12-01 23:26:01 +02:00
src/com/unciv/app Follow screen rotation even to Portrait on Android with Opt-in (#3936) 2021-05-19 23:27:23 +03:00
AndroidManifest.xml Follow screen rotation even to Portrait on Android with Opt-in (#3936) 2021-05-19 23:27:23 +03:00
build.gradle.kts New SDK versions, gradle properties, and androidx - this seems to solve the previous problems! 2021-05-08 23:24:57 +03:00
ic_launcher-web.png
proguard-rules.pro Remove gdx-box2d from build files because it isn't used (#2595) 2020-05-08 08:05:26 +03:00
project.properties