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6d6dc51bea
* Giant refactoring - get rid of old religion style actions!!! * Added special promotion to replace Great Mosque of Djenne ability * removed double promotion added my mistake * Added AI recognition of cities with bonus spread religion charges * Added "disallowed for pantheon" filtering to new unit actions * merge unit action changes with religion action changes * Use new invokeUnitAction function for simplicity * revert inquisitor unique change used for tests * separate modifier side effects from old-style side effects * Use canUSe shorthand for clarity |
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.. | ||
Beliefs.json | ||
Buildings.json | ||
CityStateTypes.json | ||
Difficulties.json | ||
Eras.json | ||
GlobalUniques.json | ||
ModOptions.json | ||
Nations.json | ||
Policies.json | ||
Quests.json | ||
Religions.json | ||
Ruins.json | ||
Specialists.json | ||
Speeds.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
UnitPromotions.json | ||
Units.json | ||
UnitTypes.json | ||
VictoryTypes.json |