.. |
Buildings.json
|
Typed all policy uniques (#5955)
|
2022-01-14 10:11:30 +02:00 |
Difficulties.json
|
Barbarian spawning and camp placements (#5354)
|
2021-10-03 11:45:02 +03:00 |
Eras.json
|
Stop putting Wonders as start buildings (#5710)
|
2021-11-27 20:01:05 +02:00 |
GreatPeopleNames.json
|
Prepping for multiple rulesets - current ruleset is now is Vanilla folder
|
2020-04-24 14:03:41 +03:00 |
ModOptions.json
|
Second version of G&K / vanilla split (#5647)
|
2021-11-08 22:57:09 +02:00 |
Nations.json
|
More unit unique typing (#5952)
|
2022-01-14 10:43:13 +02:00 |
Policies.json
|
Typed all policy uniques (#5955)
|
2022-01-14 10:11:30 +02:00 |
Quests.json
|
Quests fixes and additions (#5301)
|
2021-09-24 10:05:30 +03:00 |
Ruins.json
|
Updated the natural wonders for vanilla (#5943)
|
2022-01-10 13:28:05 -08:00 |
Specialists.json
|
Converted Specialist GPP to Counter
|
2021-07-23 16:15:31 +03:00 |
Techs.json
|
Center Agriculture in Tech tree. (#5736)
|
2021-11-30 19:01:06 +02:00 |
Terrains.json
|
Updated the natural wonders for vanilla (#5943)
|
2022-01-10 13:28:05 -08:00 |
TileImprovements.json
|
Merged some uniques and added a new one for not allowing to build units (#5731)
|
2021-12-31 12:13:09 +02:00 |
TileResources.json
|
Regions part 3 - resource placement, resource settings (#5690)
|
2021-12-07 07:25:16 +02:00 |
UnitPromotions.json
|
Typed some uniques and fixed a policy not working (#5848)
|
2021-12-25 17:55:14 +02:00 |
Units.json
|
Fix incorrect Archer obsolete (#5947)
|
2022-01-11 17:04:19 +02:00 |
UnitTypes.json
|
|
|