Unciv/android/assets/jsons/Translations.json

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{
"Next turn":{
Italian:"Turno successivo"
Russian:"Следующий ход"
French:"Tour prochain"
Romanian:"Runda urmatoare"
German:"Nächste Runde"
}
"Waiting":{ // Displayed when next turn is being...turned
German:"Warten..."
}
"Turn":{ // For main screen at top left, e.g. Turn 234
Italian:"Turno"
Russian:"Ход"
French:"Tour"
Romanian:"Runda"
German:"Runde"
}
"in":{ // As in "Opera House in 3 turns"
Italian:"in"
Russian:"в"
French:"dans"
Romanian:"în"
German:"in"
}
"turns":{ // for e.g. turns to technology
Italian:"Turni"
Russian:"Ходов"
French:"Tours"
Romanian:"Runde"
German:"Runden"
}
// Unit
"Movement":{
Italian:"Movimento"
Russian:"Переместить"
French:"Deplacer"
Romanian:"Mișcare"
German:"Bewegungen"
}
"Strength":{
Italian:"Forza"
Russian:"Сила"
French:"Force"
Romanian:"Putere"
German:"Stärke"
}
"Ranged strength":{
Italian:"Forza a distanza"
Russian:"Дальний бой"
French:"Force à distance"
Romanian:"Puterea la distanta"
German:"Fernkampf Stärkte"
}
"Move unit":{
Italian:"Sposta unità"
Russian:"Переместить юнит"
French:"Dèplacer unité"
Romanian:"Mutați unitatea"
German:"Einheit bewegen"
}
"Stop movement":{
Italian:"Ferma movimento"
Russian:"Отмена деиствья"
French:"Arrêter le mouvement"
Romanian:"Opriți mișcarea"
German:"Bewgen abbrechen"
}
"Construct improvement":{
Italian:"Migliorare costruzione"
Russian:"Улучшыть строение"
French:"Amèlioré construcion"
Romanian:"îmbunătățirea construcției"
German:"Verbesserung bauen"
}
"Automate":{
Italian:"Automatizzare"
Russian:"Автоматизацыя"
French:"Automacion"
Romanian:"Automatizare"
German:"Automatisieren"
}
"Fortify":{
Italian:"Fortifica"
Russian:"Укрепить"
French:"Fortifier"
Romanian:"Fortifica"
German:"Befestigen"
}
"Fortification":{ // as in "+40% Fortification"
Italian:"Fortificazione"
Russian:"Фортификация"
French:"Fortification"
Romanian:"Fortificație"
German:"Befestigung"
}
"Set up":{ // For siege units
Italian:"Impostare"
Russian:"Приказ"
French:"Implanter"
Romanian:"Dispune"
// German translation not sure
}
"Found city":{
German:"Stadt gründen"
}
"Promote":{
German:"Befördern"
}
"Health":{
Italian:"Salute"
Russian:"Здоровье"
French:"Santé"
Romanian:"Sanatate"
German:"Gesundheit"
}
// Stats
"Gold":{
Italian:"Oro"
Russian:"Золото"
French:"Or"
Romanian:"Aur"
German:"Gold"
}
"Science":{
Italian:"Scienza"
Russian:"Наука"
French:"Science"
Romanian:"Ştiinţă"
German:"Erforschung"
}
"Happiness":{
Italian:"Felicità"
Russian:"Счастье"
French:"Bonheur"
Romanian:"Fericire"
German:"Zufriedenheit"
}
"Production":{
German:"Produktion"
}
"Culture":{
Italian:"Cultura"
Russian:"Культура"
French:"Culture"
Romanian:"Cultură"
German:"Kultur"
}
"Food":{
Italian:"Cibo"
Russian:"ИДА"
French:"Nourriture"
Romanian:"Hrană"
German:"Speise"
}
"GOLDEN AGE":{
German:"GOLDENES ZEITALTER"
}
// Menu table
"Start new game":{
Italian:"Nuovo gioco"
Russian:"Новая игра"
French:"Nouveau jeu"
Romanian:"Joc nou"
German:"Neues Spiel"
}
"Save game":{
Italian:"Salvataggio"
Russian:"Сохранить игру"
French:"Sauvegarder la partie"
Romanian:"Salveaza jocul"
German:"Speichern"
}
"Load game":{
Italian:"Carica gioco"
Russian:"Загрузить игру"
French:"Chargement du jeu"
Romanian:"Incarca jocul"
German:"Spiel laden"
}
"Load copied data":{
German:"Aus ZWischenablage laden"
}
"Victory status":{
Italian:"Stato di vittoria"
Russian:"Статус победы"
French:"Statut de la victoire"
Romanian:"Statutul victoriei"
German:"Siegesstatus"
}
"Social policies":{
Italian:"Politiche sociali"
Russian:"Социальная политика"
French:"Politiques sociales"
Romanian:"Politici sociale"
German:"Sozialpolitiken"
}
"Display options":{
Italian:"Opzioni display"
Russian:"Параметры экрана"
French:"Option d'affichage"
Romanian:"Opțiuni ecran"
German:"Anzeigeeinstellungen"
}
"Show":{
German:"Zeigen"
}
"Hide":{
German:"Verstecken"
}
"worked tiles":{
German:"bearbeitete Felder"
}
"resources and improvements":{
German:"Ressourcen und Verbesserungen"
}
"Close":{
Italian:"Chiudi"
Russian:"Закрыть"
French:"Fermer"
Romanian:"Inchide"
German:"Schliessen"
}
// City screen
"Exit city":{
Italian:"Esci dalla città"
Russian:"Выход из города"
French:"Quitter la ville"
Romanian:"Ieșiți din oraș"
German:"Stadt schliessen"
}
"Raze city":{
Italian:"Demolizione città"
Russian:"Разрущение города"
French:"Demolition de la ville"
Romanian:"Demolarea orașului"
German:"Stadt zerstören"
}
"Stop razing city":{
Italian:"Anulla demolizione città"
Russian:"Отменить разрущение города"
French:"Anuller demolition de la ville"
Romanian:"Anuleaza demolarea orașului"
German:"Zerstörung aufheben"
}
"Buy for [amount] gold":{
Italian:"Compra con [amount] gold"
Russian:"Купить с [amount] gold"
French:"Acheter avec [amount] gold"
Romanian:"Cumpara cu [amount] gold"
German:"Für [amount] gold kaufen"
}
"Maintenance cost":{
Italian:"Costo di manutenzione"
Russian:"Стоимость обслуживания"
French:"Coût de maintenance"
Romanian:"Costuri de întreținere"
German:"Wartungskosten"
}
"Pick construction":{
Italian:"Scegli la costruzione"
Russian:"Выбор здания"
French:"Choisissez la construction"
Romanian:"Alegeți construcția"
German:"Bauwerk auswählen"
}
"Build [building]":{ // eg Build Granary
Italian:"Costruire [building]"
Russian:"Строить [building]"
French:"Construire [building]"
Romanian:"Construiste [building]"
German:"[building] bauen"
}
"Train [unit]":{ // eg Train Scout
Italian:"Adestrare [unit]"
Russian:"Обучать [unit]"
French:"Former [unit]"
Romanian:"Instrui [unit]"
German:"[unit] rekrutieren"
}
"Produce [thingToProduce]":{ // eg Produce gold
German:"[thingToProduce] Herstellen"
}
"Nothing":{ // A city can choose to "idle" and produce nothing
German:"Faul dasitzen"
}
// Tech picker
"Pick a tech":{
Italian:"Scegli una tecnologia"
Russian:"Выберите технологию"
French:"Choisissez une technologie"
Romanian:"Alege o tehnologie"
German:"Technologie auswählen"
}
"Pick a free tech":{
}
"Research [technology]":{ // eg "Research Pottery"
Italian:"Ricerca [technology]"
Russian:"Исследование [technology]"
French:"Recherche [technology]"
Romanian:"Exploreaza [technology]"
German:"[technology] Erforschen"
}
"Pick [technology] as free tech":{
}
"Units enabled":{
Italian:"Unità abilitate"
Russian:"Активные юниты"
French:"Unités activées"
Romanian:"Unități activate"
German:"Freigeschaltete Einheiten"
}
"Buildings enabled":{
Italian:"Edifici abilitati"
Russian:"Активные здания"
French:"Bâtiments activés"
Romanian:"Clădirile active"
German:"Freigeschaltete Bauwerke"
}
"Wonder":{
German:"Wunder"
}
"Wonders enabled":{
Italian:"Meraviglie abilitate"
Russian:"Активные чудеса"
French:"Merveilles activées"
Romanian:"Minuni active"
German:"Freigschaltete Wunder"
}
"Tile improvements enabled":{
Italian:"Miglioramenti delle celle abilitati"
Russian:"Улучшены улучшения плит"
French:"Améliorations apportées aux carreaux"
Romanian:"Ameliorare activa a plăcilor"
German:"Freigschaltete Feldverbesserungen"
}
"Reveals [resource] on the map":{ // As in "Reveals Coal on the map"
German:"Zeigt [resource] auf der Karte"
}
"provide":{ // as in "Camp, Customs House provide +1 Gold"
// German translation not sure
}
"provides":{ // as in "Camp provides +1 Gold" (singular of above)
// German translation not sure
}
// Notifications
// Some notifications have an exclamation mark after them - is the exclamation mark different in other languages?
// If so then we need to deal with that as well
// I remember that some languages have upside-down question marks before to mark a question
"has grown":{
Italian:"è cresciuto"
Russian:"вырос"
French:"a grandi"
Romanian:"a crescut"
German:"ist gewachsen"
}
"has been founded":{
Italian:"è stato fondato"
Russian:"была создана"
French:"a été fondé"
Romanian:"a fost fondat"
German:"wurde gegründet"
}
"has been razed to the ground":{
Italian:"è stato raso al suolo"
Russian:"был снесен на землю"
French:"a été rasé à terre"
Romanian:"a fost distrus la pământ"
German:"wurde dem Erdboden gleichgemacht"
}
"We have conquered the city of [cityname]!":{
Italian:"Abbiamo conquistato la città di [cityname]!"
Russian:"Мы завоевали город [cityname]!"
French:"Nous avons conquis la ville de [cityname]!"
Romanian:"Am cucerit orașul [cityname]!"
German:"Wir haben die Stadt [cityname] eingenommen!"
}
"Research of [tehnologyName] has completed!":{ // For technology notifications EG Research of Writing has completed
Italian:"Ricerca di [tehnologyName] ha completato!"
Russian:"Исследование [tehnologyName] завершилось!"
French:"Recherche de [tehnologyName] a completé!"
Romanian:"Cercetarea [tehnologyName] a finalizat!"
German:"Wurde fertiggestellt [tehnologyName] endteckung!" // Verb behind object again
}
"You have entered a golden age":{
German:"Ein goldenes Zeitalter ist eingetreten"
}
"is starving":{
Italian:"sta morendo di fame"
Russian:"голодает"
French:"est affamé"
Romanian:"suferă de foame"
German:"verhungert"
}
"has been built in":{
Italian:"è stato costruito in"
Russian:"была построена в"
French:"a été construit en"
Romanian:"a fost construit in"
German:"wurde erbaut in"
}
"Work has started on [construction]":{
Italian:"Il lavoro è iniziato per [construction]"
Russian:"Началась работа над [construction]"
French:"Le travail a commencé sur le [construction]"
Romanian:"Munca a început pentru [construction]"
German:"Arbeit hat begonnen an [construction]" // verb should be behind object again
}
"Cannot continue work on [construction]":{
Italian:"Non posso continuare a lavorare su [construction]"
Russian:"Не удается продолжить работу над [construction]"
French:"Impossible de continuer à travailler sur [construction]"
Romanian:"Nu pot continua munca pentru [construction]"
German:"Arbeit konnte nicht fortgeführt werden an [construction]" // verb should be behind object again
}
"has expanded its borders":{
Italian:"ha allargato i suoi confini"
Russian:"расширил границы"
French:"a élargi ses frontières"
Romanian:"și-a extins frontierele"
German:"hat seine Grenzen erweitert"
}
"An enemy [unit] has attacked [cityname]":{
Italian:"Un nemico [unit] ha attaccato [cityname]"
Russian:"Враг [unit] атаковал [cityname]"
French:"Un ennemi [unit] a attaqué [cityname]"
Romanian:"Un dusman [unit] a atacat [cityname]"
German:"Ein Feind [unit] hat eine Attacke ausgeführt auf [cityname]"
}
"An enemy [unit] has attacked our [ourUnit]":{
Italian:"Un nemico [unit] ha attaccato [ourUnit]"
Russian:"Враг [unit] атаковал [ourUnit]"
French:"Un ennemi [unit] a attaqué [ourUnit]"
Romanian:"Un dusman [unit] a atacat [ourUnit]"
German:"Ein Feind [unit] hat eine Attacke ausgeführt auf [ourUnit]"
}
"An enemy [unit] has captured [cityname]":{
Italian:"Un nemico [unit] ha catturato [cityname]"
Russian:"Враг [unit] захватил [cityname]"
French:"Un ennemi [unit] a capturé [cityname]"
Romanian:"Un dusman [unit] a capturat [cityname]"
German:"Ein Feind [unit] hat die Gefangenschaft gebracht über [cityname]"
}
"An enemy [unit] has captured our [ourUnit]":{
Italian:"Un nemico [unit] ha catturato [ourUnit]"
Russian:"Враг [unit] захватил [ourUnit]"
French:"Un ennemi [unit] a capturé [ourUnit]"
Romanian:"Un dusman [unit] a capturat [ourUnit]"
German:"Ein Feind [unit] hat die Gefangenschaft gebracht über [ourUnit]"
}
"An enemy [unit] has destroyed our [ourUnit]":{
Italian:"Un nemico [unit] ha distrutto [ourUnit]"
Russian:"Враг [unit] уничтожил [ourUnit]"
French:"Un ennemi [unit] a détruit [ourUnit]"
Romanian:"Un dusman [unit] a distrus [ourUnit]"
German:"Ein Feind [unit] hat den Tod gebracht über über [ourUnit]"
}
"An enemy [unit] was destroyed while attacking [cityname]":{
}
"An enemy [unit] was destroyed while attacking our [ourUnit]":{
}
"spotted near our territory":{
German:"wurde nahe unserer Grenzen entdeckt"
}
"spotted in our territory":{
German:"wurde in unseren Grenzen entdeckt"
}
"revealed near":{ // As in "Coal revealed near London"
Italian:"rivelato vicino a"
Russian:"выявлено вблизи "
French:"a capturé"
Romanian:"dezvăluit aproape"
German:"gefunden in der Nähe von"
}
"The civilization of [civName] has been destroyed!":{
Italian:"La civiltà di [civName] è stata distrutta!"
Russian:"Цивилизация [civName] был уничтожен!"
French:"La civilisation de [civName] a été détruit!"
Romanian:"Civilizația [civName] a fost distrus!"
German:"Die Zivilisation [civName] wurde vernichtet!"
}
// Save and load game
"Current saves":{
Italian:"Salvataggio corrente"
Russian:"Текущие сейвы"
French:"Текущие сейвы"
Romanian:"Salvatajul curent"
German:"Gespeicherte Spiele"
}
"Saved game name":{
Italian:"Nome del gioco salvato"
Russian:"Сохраненное название игры"
French:"Nom du jeu sauvegardé"
Romanian:"Numele jocului salvat"
German:"Name des gespeicherten Spiels"
}
"Copy game info":{
Italian:"Copia le informazioni sul gioco"
Russian:"Копировать информацию об игре"
French:"Copier les informations du jeu"
Romanian:"Copiați informațiile jocului"
German:"Spielinfo kopieren"
}
"Could not load game":{
Italian:"Impossibile caricare il gioco"
Russian:"Не удалось загрузить игру"
French:"Impossible de charger le jeu"
Romanian:"Nu s-a putut încărca jocul"
German:"Spiel konnte nicht geladen werden"
}
"Load [saveFileName]":{ // as in "Load SaveFile2"
Italian:"Caricare [saveFileName]"
Russian:"загрузить [saveFileName]"
French:"Charger [saveFileName]"
Romanian:"încărca [saveFileName]"
German:"[saveFileName] laden" // verb should be behind object again
}
"Delete save":{
Italian:"Elimina Salvataggio"
Russian:"Удалить сохранение"
French:"Supprimer enregistrer"
Romanian:"Ștergeți salvatajul"
German:"Spiel löschen"
}
"Saved at":{
Italian:"Salvato a"
Russian:"Сохранено в"
French:"Enregistré à"
Romanian:"Salvat la"
German:"Gespeichert in"
}
// Battle table
"City strength":{
German:"Stärke der Stadt"
}
"City health":{
German:"Gesundheit der Stadt"
}
"Captured":{ // Shown in the battle table when attacking a civilian unit or a defeated city
German:"Gefangen"
}
"Attack":{
German:"Angreiffen"
}
// Terrains
"Grassland":{
Italian:"Prateria"
Russian:"Луг"
French:"Herbage"
Romanian:"Fâneață"
German:"Wiese"
}
"Plains":{
Italian:"Pianura"
Russian:"Pавнины"
French:"Plaines"
Romanian:"Inalzat"
German:"Flachland"
}
"Tundra":{
Italian:"Tundra"
Russian:"Tундра"
French:"Toundra"
Romanian:"Tundră"
German:"Tundra"
}
"Desert":{
Italian:"Deserto"
Russian:"Пустынный"
French:"Désert"
Romanian:"Deşert"
German:"Wüste"
}
"Lakes":{
Italian:"Laghi"
Russian:"Озера"
French:"Lacs"
Romanian:"Lacurile"
German:"Seen"
}
"Hill":{
Italian:"Collina"
Russian:"Bозвышенность"
French:"Colline"
German:"Hügel"
}
"Forest":{
Italian:"Foresta"
Russian:"Лес"
French:"Forêt"
Romanian:"Pădure"
German:"Wald"
}
"Jungle":{
Italian:"Giungla"
Russian:"Джунгли"
French:"Jungle"
Romanian:"Junglă"
German:"Dschungel"
}
"Marsh":{
Italian:"Palude"
Russian:"Болотный"
French:"Marais"
Romanian:"Mlaştină"
German:"Sumpf"
}
"Oasis":{
Italian:"Oasi"
Russian:"Оазис"
French:"Oasis"
Romanian:"Oază"
German:"Oase"
}
"Food plains":{
Italian:"Pianure alimentari"
Russian:"Пищевые равнины"
French:"Plaines alimentaires"
Romanian:"Câmpiile alimentare"
// German translation not sure
}
// Bonus Resources
"Cattle":{
Italian:"Bestiame"
Russian:"Скот"
French:"Bétail"
Romanian:"Bovine"
German:"Rind"
}
"Sheep":{
Italian:"Pecora"
Russian:"Овца"
French:"Mouton"
Romanian:"Oaie"
German:"Schaf"
}
"Deer":{
Italian:"Cervo"
Russian:"Oлень"
French:"Cerf"
Romanian:"Cerb"
German:"Hirsch"
}
"Bananas":{
Italian:"Banane"
Russian:"Бананы"
French:"Bananes"
Romanian:"Banane"
German:"Bananen"
}
"Wheat":{
Italian:"Grano"
Russian:"Пшеница"
French:"Blé"
Romanian:"Grâu"
German:"Weizen"
}
"Stone":{
Italian:"Pietra"
Russian:"Камень"
French:"Pierre"
Romanian:"Piatră"
German:"Stein"
}
// Strategic Resources
"Horses":{
Italian:"Cavalli"
Russian:"Лошади"
French:"Chevaux"
Romanian:"Cai"
German:"Pferde"
}
"Iron":{
Italian:"Ferro"
Russian:"Железо"
French:"Fer"
Romanian:"Fier"
German:"Eisen"
}
"Coal":{
Italian:"Carbone"
Russian:"Уголь"
French:"Charbon"
Romanian:"Cărbune"
German:"Kohle"
}
"Oil":{
Italian:"Petrolio"
Russian:"Нефть"
French:"Pétrole"
Romanian:"Petrol"
German:"Erdöl"
}
"Aluminum":{
Italian:"Aluminio"
Russian:"Aлюминий"
French:"Aluminium"
Romanian:"Aluminiu"
German:"Aluminium"
}
"Uranium":{
Italian:"Uranio"
Russian:"Уран"
French:"Uranium"
Romanian:"Uraniu"
German:"Uran"
}
// Luxury Resources
"Furs":{
Italian:"Pellicceria"
Russian:"Меха"
French:"Fourrures"
Romanian:"Blănărie"
German:"Felle"
}
"Cotton":{
Italian:"Cotone"
Russian:"Хлопок"
French:"Coton"
Romanian:"Bumbac"
German:"Baumwolle"
}
"Dyes":{
Italian:"Coloranti"
Russian:"Красители"
French:"Colorants"
Romanian:"Coloranți"
German:"Farbstoffe"
}
"Gems":{
Italian:"Pietre preziose"
Russian:"Драгоценные камни"
French:"Gems"
Romanian:"Pietre pretioase"
German:"Edelsteine"
}
"Silver":{
Italian:"Argento"
Russian:"Серебро"
French:"Argent"
Romanian:"Argint"
German:"Silber"
}
"Incense":{
Italian:"Incenso"
Russian:"Паофюмы"
French:"Encens"
Romanian:"Parfume"
German:"Weihrauch"
}
"Silk":{
Italian:"Seta"
Russian:"Шелк"
French:"Soie"
Romanian:"Mătase"
German:"Seide"
}
"Spices":{
Italian:"Spezie"
Russian:"Cпеции"
French:"Épices"
Romanian:"Aromate"
German:"Gewürze"
}
"Wine":{
Italian:"Vino"
Russian:"Вино"
French:"Vin"
Romanian:"Vin"
German:"Wein"
}
"Sugar":{
Italian:"Zucchero"
Russian:"Сахар"
French:"Sucre"
Romanian:"Zahar"
German:"Zucker"
}
"Marble":{
Italian:"Marmo"
Russian:"Мрамор"
French:"Marbre"
Romanian:"Marmură"
German:"Marmor"
}
"Pearls":{
Italian:"Perle"
Russian:"Жемчуг"
French:"Perles"
Romanian:"Perle"
German:"Perlen"
}
"Whales":{
German:"Wale"
}
// Tile improvements
"Farm":{
Italian:"Fattoria"
Russian:"Ферма"
French:"Ferme"
Romanian:"Fermă"
German:"Farm"
}
"Lumber mill":{
Italian:"Segheria"
Russian:"Лесопилка"
French:"Scierie"
Romanian:"Cherestea"
German:"Sägewerk"
}
"Mine":{
Italian:"Miniera"
Russian:"Мина"
French:"Mine"
Romanian:"Mina"
German:"Mine"
}
"Trading post":{
Italian:"Base commerciale"
Russian:"Торговая точка"
French:"Comptoir commercial"
Romanian:"Post de vinzare"
German:"Handelsposten"
}
"Camp":{
Italian:"Accampamento"
Russian:"Лагерь"
French:"Campement"
Romanian:"Tabără"
German:"Lager"
}
"Oil well":{
Italian:"Pozzo di petrolio"
Russian:"Нефтяная скважина"
French:"Puits de pétrole"
Romanian:"Sondă de nafta"
German:"Ölbrunnen"
}
"Pasture":{
Italian:"Pascolo"
Russian:"Выгон"
French:"Pâturage"
Romanian:"Păşune"
German:"Weide"
}
"Plantation":{
Italian:"Piantagione"
Russian:"Плантация"
French:"Plantation"
Romanian:"Plantaţie"
German:"Plantage"
}
"Quarry":{
Italian:"Cava"
Russian:"Карьер"
French:"Carrière"
Romanian:"Carieră"
German:"Steinbruch"
}
"Road":{
Italian:"Strada"
Russian:"Дорога"
French:"Route"
Romanian:"Drum"
German:"Strasse"
}
"Railroad":{
Italian:"Ferrovia"
Russian:"Железная дорога"
French:"Chemin de fer"
Romanian:"Cale ferată"
German:"Gleis"
}
"Remove":{ // as in "Remove Forest/Jungle/Marsh"
Italian:"Rimuovi"
Russian:"Удалить"
French:"Suprimer"
Romanian:"Elimina"
German:"Entfernen" // verb behind object again
}
"Academy":{
Italian:"Accademia"
Russian:"Академия"
French:"Académie"
Romanian:"Academie"
German:"Akademie"
}
"Landmark":{
Italian:"Punto di riferimento"
Russian:"Ориентир"
French:"Point de repère"
Romanian:"Reper"
// German translation not sure
}
"Manufactory":{
Italian:"Fabbrica"
Russian:"Мануфактура"
French:"Manufacture"
Romanian:"Fabrică"
German:"Fabrik"
}
"Customs house":{
Italian:"Dogana"
Russian:"Таможня"
French:"Maison des douanes"
Romanian:"Casa vamală"
German:"Zollamt"
}
// Technologies (Ancient Era)
"Pottery":{
Italian:"Ceramica"
Russian:"Керамика"
French:"Poterie"
Romanian:"Ceramică"
German:"Töpferkunst"
}
"Animal Husbandry":{
Italian:"Allevamento di animali"
Russian:"Животноводство"
French:"Élevage"
Romanian:"Creșterea animalelor"
German:"Tierhalutung"
}
"Archery":{
Italian:"Tiro con l'arco"
Russian:"Стрельба из лука"
French:"Tir à l'arc"
Romanian:"TIR cu arcul"
German:"Bogenschiessen"
}
"Mining":{
Italian:"Estrazione minerarie"
Russian:"Добыча руды"
French:"Exploitation minière"
Romanian:"Exploatare minieră"
German:"Bergbau"
}
"Sailing":{
Italian:"Andare in barca"
Russian:"Мореплаванье"
French:"Navigation à voile"
Romanian:"Navigație"
German:"Segeln"
}
"Calendar":{
Italian:"Calendario"
Russian:"Календарь"
French:"Calendrier"
Romanian:"Calendar"
German:"Kalender"
}
"Writing":{
Italian:"Scrittura"
Russian:"Письменность"
French:"L'écriture"
Romanian:"Scriere"
German:"Schrift"
}
"Trapping":{
Italian:"Caccia"
Russian:"Охота"
French:"Chasse"
Romanian:"Vânătoare"
German:"Fallen"
}
"The Wheel":{
Italian:"La ruota"
Russian:"Колесо"
French:"La roue"
Romanian:"Roata"
German:"Das Rad"
}
"Masonry":{
Italian:"Opere murarie"
Russian:"Каменная кладка"
French:"Maçonnerie"
Romanian:"Zidărie"
German:"Maurerei"
}
"Bronze Working":{
Italian:"Lavorazione bronzo"
Russian:"Обработка бронза"
French:"Traitement de bronze"
Romanian:"Prelucrarea bronzului"
German:"Bronze Bearbeitung"
}
// Technologies (Classical Era)
"Optics":{
Italian:"Ottica"
Russian:"Оптика"
French:"Optique"
Romanian:"Optica"
German:"Optik"
}
"Horseback Riding":{
Italian:"Equitazione"
Russian:"Верховая езда"
French:"Monter à cheval"
Romanian:"Călărie"
German:"Reiten"
}
"Mathematics":{
Italian:"Matematica"
Russian:"Математика"
French:"Mathématiques"
Romanian:"Matematică"
German:"Mathematik"
}
"Construction":{
Italian:"Costruzione"
Russian:"Строительство"
French:"Bâtiment"
Romanian:"Clădire"
German:"Baukunst"
}
"Philosophy":{
Italian:"Filosofia"
Russian:"Философия"
French:"Philosophie"
Romanian:"Filozofie"
German:"Philosophie"
}
"Currency":{
Italian:"Moneta"
Russian:"Деньги"
French:"Monnaie"
Romanian:"Valută"
German:"Geld"
}
"Engineering":{
Italian:"Ingegneria"
Russian:"Инженерия"
French:"Ingénierie"
Romanian:"Inginerie"
German:"Ingenieurwesen"
}
"Iron Working":{
Italian:"Lavorazione del ferro"
Russian:"Обработка железа"
French:"Traitement du fer"
Romanian:"Prelucrarea fierului"
German:"Eisen Bearbeitung"
}
// Technologies (Medieval Era)
"Theology":{
Italian:"Teologia"
Russian:"Теология"
French:"Théologie"
Romanian:"Teologie"
German:"Theologie"
}
"Civil Service":{
Italian:"Servizio civile"
Russian:"Гражданская служба"
French:"Service civil"
Romanian:"Serviciu civil"
German:"Zivildienst"
}
"Physics":{
Italian:"Fisica"
Russian:"Физика"
French:"La physique"
Romanian:"Fizică"
German:"Physik"
}
"Metal Casting":{
Italian:"colata di metallo"
Russian:"Литье"
French:"Coulée de métal"
Romanian:"Turnarea metalului"
German:"Metallurgie"
}
"Compass":{
Italian:"Bussola"
Russian:"Компас"
French:"Boussole"
Romanian:"Busolă"
German:"Kompass"
}
"Education":{
Italian:"Istruzione"
Russian:"Образование"
French:"Éducation"
Romanian:"Educaţie"
German:"Bildung"
}
"Chivalry":{
Italian:"Cavalleria"
Russian:"Рыцарство"
French:"Chevalerie"
Romanian:"Cavalerime"
German:"Kavallerie"
}
"Machinery":{
Italian:"Macchinari"
Russian:"Машыни"
French:"Machinerie"
Romanian:"Mașini"
German:"Maschienenbau"
}
// Technologies (Renaissance Era)
"Astronomy":{
Italian:"Astronomia"
Russian:"Астрономия"
French:"Astronomie"
Romanian:"Astronomie"
German:"Astronomie"
}
"Acoustics":{
Italian:"Acustica"
Russian:"Акустика"
French:"Acoustique"
Romanian:"Acustică"
German:"Akustik"
}
"Banking":{
Italian:"Bancario"
Russian:"Банковское дело"
French:"Bancaire"
Romanian:"Banca"
German:"Bank"
}
"Printing Press":{
Italian:"Macchina da stampa"
Russian:"Печатный пресс"
French:"Presse d'imprimerie"
Romanian:"Presă de tipar"
German:"Druckpresse"
}
"Navigation":{
Italian:"Navigazione"
Russian:"Навигация"
French:"La navigation"
Romanian:"Navigare"
German:"Navigation"
}
"Archaeology":{
Italian:"Archeologia"
Russian:"Aрхеология"
French:"Archéologie"
Romanian:"Arheologie"
German:"Archeologie"
}
"Economics":{
Italian:"Economia"
Russian:"Экономика"
French:"Économie"
Romanian:"Economie"
German:"Ökonomie"
}
"Chemistry":{
Italian:"Chimica"
Russian:"Химия"
French:"Chimie"
Romanian:"Chimie"
German:"Chemie"
}
// Technologies (Industrial Era) - as of now the tech tree itself is incomplete, more will probably be added later
"Scientific Theory":{
Italian:"Teoria scientifica"
Russian:"Научная теория"
French:"Théorie scientifique"
Romanian:"Teoria științifică"
German:"Wissenschaftliche Thorie"
}
"Fertilizer":{
Italian:"Fertilizzante"
Russian:"Yдобрение"
French:"Engrais"
Romanian:"Îngrăşământ"
German:"Dünger"
}
"Biology":{
Italian:"Biologia"
Russian:"Биология"
French:"La biologie"
Romanian:"Biologie"
German:"Biologie"
}
"Electricity":{
Italian:"Electricità"
Russian:"Электричество"
French:"Électricité"
Romanian:"Electricitate"
German:"Elektrizität"
}
"Steam Power":{
Italian:"Forza vapore"
Russian:"Сила пара"
French:"Puissance de la vapeur"
Romanian:"Puterea aburului"
German:"Dampfkraft"
}
// Technologies (Modern Era)
"Refrigeration":{
Italian:"Refrigeratori"
Russian:"Oхлаждение"
French:"Réfrigération"
Romanian:"Refrigeraţie"
German:"Kühlung"
}
"Radio":{
Italian:"Radio"
Russian:"Радио"
French:"Radio"
Romanian:"Radio"
German:"Radio"
}
"Combustion":{
Italian:"Combustione"
Russian:"Горение"
French:"La combustion"
Romanian:"Combustie"
German:"Verbrennung"
}
"Plastics":{
Italian:"Plastica"
Russian:"Пластики"
French:"Plastiques"
Romanian:"Materiale plastice"
German:"Plastik"
}
"Electronics":{
Italian:"Elettronica"
Russian:"Электроника"
French:"Électronique"
Romanian:"Electronică"
German:"Elektronik"
}
"Mass Media":{
Italian:"Mass media"
Russian:"СМИ"
French:"Médias de masse"
Romanian:"Mass media"
German:"Massenmedien"
}
"Flight":{
German:"Flug"
}
// Technologies (Information Era)
"Pharmaceuticals":{
Italian:"Pharmaceuticals"
Russian:"Фармацевтические препараты"
French:"Médicaments"
Romanian:"Produse farmaceutice"
German:"Pharmazeut"
}
"Computers":{
Italian:"Computers"
Russian:"Kомпьютеры"
French:"Ordinateurs"
Romanian:"Calculatoare"
German:"Computer"
}
"Nuclear Fission":{
Italian:"Fissione nucleare"
Russian:"Ядерное деление"
French:"Fission nucléaire"
Romanian:"Fisiune nucleara"
German:"Kernspaltung"
}
"Ecology":{
Italian:"Ecologia"
Russian:"Экология"
French:"Écologie"
Romanian:"Ecologie"
German:"Ökologie"
}
"Robotics":{
Italian:"Robotica"
Russian:"Робототехника"
French:"Robotique"
Romanian:"Robotică"
German:"Robotik"
}
"Rocketry":{
Italian:"Missilistica"
Russian:"Ракетная техника"
French:"Rocketry"
Romanian:"Rachete"
German:"Raketentechnik"
}
// Technologies (Future Era)
"Nanotechnology":{
Italian:"Nanotecnologia"
Russian:"Нанотехнологии"
French:"Nanotechnologie"
Romanian:"Nanotehnologie"
German:"Nanotechnologie"
}
"Satellites":{
Italian:"Satelliti"
Russian:"Спутники"
French:"Satellites"
Romanian:"Sateliții"
German:"Satelitten"
}
"Particle Physics":{
Italian:"Fisica delle particelle"
Russian:"Физика частиц"
French:"La physique des particules"
Romanian:"Fizica particulelor"
German:"Teilchenphysik"
}
"Future Tech":{
Italian:"Tecnologia del futuro"
Russian:"Технология будущчего"
French:"Technologie future"
Romanian:"Tehnologia viitoare"
German:"Zukünftige Technologien"
}
// Building unique abilities
"+1 Science Per 2 Population":{
German:"+1 Erforschung pro 2 Bewohner"
}
"Worker construction increased 25%, provides 2 free workers":{
German:"Arbeiterproduktion um 25% erhöht, gibt 2 freie Arbeiter"
}
"Free Social Policy":{
German:"Freie Sozialpolitik"
}
"Golden Age length increases +50%":{
German:"Länge eines Goldenen Zeitalters um 50% erhöht"
}
"+33% great person generation in all cities":{
// German translation not sure
}
"Gold from all trade routes +25%":{
German:"Gold von allen Handelsrouten um 25% erhöht"
}
"40% of food is carried over after a new citizen is born":{
German:"40% vom Essensvorrat wird behalten, wenn ein neuer Bewohner geboren wird"
}
"Jungles provide +2 science":{
German:"Dschungel produziert 2 Erforschung"
}
"Cost of acquiring new tiles reduced by 25%":{
German:"Kosten um neue Felder zu kaufen ist um 25% verringert"
}
"Culture in all cities increased by 25%":{
German:"Kultur wird in allen Städten um 25% erhöht"
}
"Unhappiness from population decreased by 10%":{
German:"Unzufriedenheit vom Volk um 10% verringert"
}
"Empire enters golden age":{
German:"Das Reich tritt ein goldenes Zeitalter an"
}
"Free Great Artist Appears":{
// German translation not sure
}
"Culture cost of adopting new Policies reduced by 10%":{
German:"Neue Sozialpolitiken brauchen 10% weniger Kultur"
}
"Provides 1 happiness per social policy":{
German:"Gibt 1 Zufriedenheit pro Sozialpolitik"
}
"Must be next to desert":{
German:"Muss an eine Wüste grenzen"
}
"Enables construction of Spaceship parts":{
German:"Schaltet Arbeit an Raumschiffteilen frei"
}
"Increases production of spaceship parts by 50%":{
German:"Erhöht Produktion an Raumschiffteilen um 50%"
}
"Spaceship part":{
German:"Raumschiffteil"
}
// Unit types
"Civilian":{}
"Melee":{}
"Ranged":{}
"Siege":{}
"Mounted":{}
"Scout":{}
"City":{}
// Unit uniques
"Can build improvements on tiles":{}
"Founds a new city":{}
"Ignores terrain cost":{}
"No defensive terrain bonus":{}
"Rough terrain penalty":{}
"Bonus vs [unitType]":{}
"Penalty vs [unitType]":{}
"Must set up to ranged attack":{}
"Can move after attacking":{}
"Limited Visibility":{}
"Can start an 8-turn golden age or construct a Landmark (+6 culture)":{}
"Can discover a technology, or construct an Academy (+4 science)" :{}
"Can undertake a trade mission, giving a large sum of gold, or construct a Customs House (+4 gold)":{}
"Can speed up construction of a wonder, or construct a Manufactory (+4 production)":{}
}