Unciv/android/assets/jsons/Civ V - Vanilla/Eras.json
Xander Lenstra 547f5a57e5
Added missionairy units, which can spread religion and bought with faith (#4568)
* Added missionairy units, which can spread religion and bought with faith

* Forgot an include, minor additions

* Forgot credit for the missionary image

* Large refactor, enabling buying with almost all stats, split IConstruction into IConstruction & INonPerpetualConstruction

* Does this fix the tests

* Fixed accidentally removing all trailing spaces in template.properties

* Thanks to someTroglodyte for paying more attention than I do :)

* Implemented requested changes

* Fixed large amount of question marks

* Missing space, of course

* Fixed function name change

* Fixed merge problems

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-08-06 14:40:48 +03:00

159 lines
8.1 KiB
JSON

[
// Source: the fandom, so take these with a grain of salt
// I also did some testing in the official version, but by far not all
{
"name": "Ancient era",
"researchAgreementCost": 150,
"startingSettlerCount": 1, // These values should not include the values given in Difficulties.json
"startingWorkerCount": 0,
"startingMilitaryUnitCount": 1,
"startingMilitaryUnit": "Warrior",
"settlerPopulation": 1,
"baseUnitBuyCost": 200,
"iconRGB": [255, 87, 35]
},
{
"name": "Classical era",
"researchAgreementCost": 150,
"startingSettlerCount": 1,
"startingWorkerCount": 0,
"startingMilitaryUnitCount": 2,
"startingMilitaryUnit": "Spearman",
"startingGold": 10,
"startingCulture": 100,
"settlerPopulation": 1,
"baseUnitBuyCost": 200,
"iconRGB": [233, 31, 99]
},
{
"name": "Medieval era",
"researchAgreementCost": 250,
"startingSettlerCount": 2,
"startingWorkerCount": 1,
"startingMilitaryUnitCount": 3,
"startingMilitaryUnit": "Spearman",
"startingGold": 25,
"startingCulture": 200,
"settlerPopulation": 1,
"settlerBuildings": ["Shrine","Monument"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus"],
"baseUnitBuyCost": 200,
"iconRGB": [157, 39, 176]
},
{
"name": "Renaissance era",
"researchAgreementCost": 250,
"startingSettlerCount": 2,
"startingWorkerCount": 1,
"startingMilitaryUnitCount": 3,
"startingMilitaryUnit": "Pikeman",
"startingGold": 50,
"startingCulture": 300,
"settlerPopulation": 2,
"settlerBuildings": ["Shrine","Monument","Granary","Lighthouse"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus",
"The Great Lighthouse", "Hanging Gardens", "Terracotta Army", "The Oracle", "Petra", "Great Wall", "Colossus"],
"baseUnitBuyCost": 300,
"iconRGB": [104, 58, 183]
},
{
"name": "Industrial era",
"researchAgreementCost": 300,
"startingSettlerCount": 3,
"startingWorkerCount": 2,
"startingMilitaryUnitCount": 5,
"startingMilitaryUnit": "Musketman",
"startingGold": 100,
"startingCulture": 400,
"settlerPopulation": 3,
"settlerBuildings": ["Monument","Granary","Lighthouse","Market","Workshop","Amphitheater","Barracks","Library","Colosseum"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus",
"The Great Lighthouse", "Hanging Gardens", "Terracotta Army", "The Oracle", "Petra", "Great Wall", "Colossus",
"Hagia Sophia", "Chichen Itza", "Machu Picchu", "Angkor Wat", "Alhambra", "Notre Dame"],
"baseUnitBuyCost": 400,
"iconRGB": [63, 81, 182]
},
{
"name": "Modern era",
"researchAgreementCost": 350,
"startingSettlerCount": 3,
"startingWorkerCount": 2,
"startingMilitaryUnitCount": 5,
"startingMilitaryUnit": "Rifleman",
"startingGold": 200,
"startingCulture": 500,
"settlerPopulation": 3,
"settlerBuildings": ["Monument","Granary","Lighthouse","Market","Workshop","Amphitheater","Barracks","Library","Colosseum"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus",
"The Great Lighthouse", "Hanging Gardens", "Terracotta Army", "The Oracle", "Petra", "Great Wall", "Colossus",
"Hagia Sophia", "Chichen Itza", "Machu Picchu", "Angkor Wat", "Alhambra", "Notre Dame",
"Sistine Chapel", "Forbidden Palace", "Leaning Tower of Pisa", "Himeji Castle", "Taj Mahal", "Porcelain Tower", "Kremlin"],
"baseUnitBuyCost": 600,
"iconRGB": [33, 150, 243]
},
{
"name": "Atomic era",
"researchAgreementCost": 400,
"startingSettlerCount": 3,
"startingWorkerCount": 2,
"startingMilitaryUnitCount": 5,
"startingMilitaryUnit": "Infantry",
"startingGold": 200,
"startingCulture": 500,
"settlerPopulation": 4,
"settlerBuildings": ["Monument","Granary","Lighthouse","Market","Workshop","Amphitheater","Barracks","Library","Colosseum"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus",
"The Great Lighthouse", "Hanging Gardens", "Terracotta Army", "The Oracle", "Petra", "Great Wall", "Colossus",
"Hagia Sophia", "Chichen Itza", "Machu Picchu", "Angkor Wat", "Alhambra", "Notre Dame",
"Sistine Chapel", "Forbidden Palace", "Leaning Tower of Pisa", "Himeji Castle", "Taj Mahal", "Porcelain Tower", "Kremlin",
"The Louvre", "Big Ben", "Brandenburg Gate"],
"baseUnitBuyCost": 800,
"iconRGB": [0, 150, 136]
},
{
"name": "Information era",
"researchAgreementCost": 400,
"startingSettlerCount": 3,
"startingWorkerCount": 3,
"startingMilitaryUnitCount": 5,
"startingMilitaryUnit": "Marine",
"startingGold": 400,
"startingCulture": 600,
"settlerPopulation": 5,
"settlerBuildings": ["Monument","Granary","Lighthouse","Market","Workshop","Amphitheater","Barracks","Library","Colosseum","Theatre","Bank"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus",
"The Great Lighthouse", "Hanging Gardens", "Terracotta Army", "The Oracle", "Petra", "Great Wall", "Colossus",
"Hagia Sophia", "Chichen Itza", "Machu Picchu", "Angkor Wat", "Alhambra", "Notre Dame",
"Sistine Chapel", "Forbidden Palace", "Leaning Tower of Pisa", "Himeji Castle", "Taj Mahal", "Porcelain Tower", "Kremlin",
"The Louvre", "Big Ben", "Brandenburg Gate",
"Eiffel Tower", "Statue of Liberty", "Neuschwanstein", "Cristo Redentor"],
"baseUnitBuyCost": 1000,
// So theoretically this is always just all the wonders at least 2 eras old. So we could just use that.
// But where is the modularity? The excluding of very specific wonders? That is no fun.
// So we just write down the entire long list (sorted by era!) instead.
"iconRGB": [76, 176, 81]
},
{ // Technically, this Era doesn't exist in the original game.
// But as it is _really_ usefull to have for testing, I'd like to keep it.
// The stats are just copy-pasted from the information era.
"name": "Future era",
"researchAgreementCost": 400,
"startingSettlerCount": 3,
"startingWorkerCount": 3,
"startingMilitaryUnitCount": 5,
"startingMilitaryUnit": "Marine",
"startingGold": 400,
"startingCulture": 600,
"settlerPopulation": 5,
"settlerBuildings": ["Monument","Granary","Lighthouse","Market","Workshop","Amphitheater","Barracks","Library","Colosseum","Theatre","Bank"],
"startingObsoleteWonders": ["Temple of Artemis", "Stonehenge", "The Great Library", "Mausoleum of Halicarnassus", "The Pyramids", "Statue of Zeus",
"The Great Lighthouse", "Hanging Gardens", "Terracotta Army", "The Oracle", "Petra", "Great Wall", "Colossus",
"Hagia Sophia", "Chichen Itza", "Machu Picchu", "Angkor Wat", "Alhambra", "Notre Dame",
"Sistine Chapel", "Forbidden Palace", "Leaning Tower of Pisa", "Himeji Castle", "Taj Mahal", "Porcelain Tower", "Kremlin",
"The Louvre", "Big Ben", "Brandenburg Gate",
"Eiffel Tower", "Statue of Liberty", "Neuschwanstein", "Cristo Redentor"],
"baseUnitBuyCost": 1000,
"iconRGB": [76, 176, 81]
}
]