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* Fixed issue #6649 by checking for internet connection before starting the game if "online multiplayer" is selected Many thanks to SomeTroglodyte for most of the code and for explanations * check for internet before starting a mp game to avoid freeze Fixed issue #6649 by checking for internet connection before starting the game if "online multiplayer" is selected. Many thanks to SomeTroglodyte for most of the code and for explanations. A slight modification has been done to the code to catch an error caused by InetAddress * Revert "Merge remote-tracking branch 'origin/master-noInternet' into master-noInternet" This reverts commitbd6474b50d
, reversing changes made tof52ad60b51
.