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![]() * -New unit unique "Bonus as Defender []%". "+25% Combat Bonus when defending" now deprecated, but kept for now for mods. Json promotion changed to fit new syntax. Defender Bonus modifier "Defender Bonus" added to template.properties for translation. -"All newly-trained [] units in this city receive the [] promotion" now uses unit category checking. -New building unique "New [] units start with [] Experience in this city" This can used by Poland's stable unique replacement in BNW, as it gives extra xp for mounted units. "New [] units start with [] Experience" is the new nation wide version of this. "New military units start with [] Experience" is now deprecated, but kept for now for mods. Json policy changed to fit new syntax. -Unit category checking can now check for "non-air", "military", "military units" and uniques. Added "military" to template.properties for translation. -New unit unique "No defensive terrain penalty". Admittedly this is for a mod I'm making. * translations must have spaces after! * -Attacker Bonus unique changed to "+[]% Strength when attacking" Changed Units.json and and Wolf Pack from UnitPromotions.json to this syntax -Defender Bonus unique changed to "+[]% Strength when defending" Armor Plating promotions were changed to this syntax |
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.. | ||
Buildings.json | ||
Difficulties.json | ||
GreatPeopleNames.json | ||
Nations.json | ||
Policies.json | ||
Quests.json | ||
Specialists.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
UnitPromotions.json | ||
Units.json |