Unciv/android/assets/jsons/Civ V - Vanilla
givehub99 8c51833a5a
New parameterized uniques (#3250)
* -New unit unique "Bonus as Defender []%". "+25% Combat Bonus when defending" now deprecated, but kept for now for mods. Json promotion changed to fit new syntax.
Defender Bonus modifier "Defender Bonus" added to template.properties for translation.

-"All newly-trained [] units in this city receive the [] promotion" now uses unit category checking.

-New building unique "New [] units start with [] Experience in this city"
This can used by Poland's stable unique replacement in BNW, as it gives extra xp for mounted units.
"New [] units start with [] Experience" is the new nation wide version of this.

"New military units start with [] Experience" is now deprecated, but kept for now for mods. Json policy changed to fit new syntax.

-Unit category checking can now check for "non-air", "military", "military units" and uniques.
Added "military" to template.properties for translation.

-New unit unique "No defensive terrain penalty". Admittedly this is for a mod I'm making.

* translations must have spaces after!

* -Attacker Bonus unique changed to "+[]% Strength when attacking"
Changed Units.json and and Wolf Pack from UnitPromotions.json to this syntax

-Defender Bonus unique changed to "+[]% Strength when defending"
Armor Plating promotions were changed to this syntax
2020-10-14 10:22:49 +03:00
..
Buildings.json Consolidated Generic Tile Bonus Uniques (including Friendly Land, Foreign Land) (#3232) 2020-10-06 10:52:30 +03:00
Difficulties.json New uniques and stuff for mods (#3055) 2020-08-30 15:48:00 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json Polynesia's unique was fixed to match the syntax of the unique, which is "+[]% Strength if within [] tiles of a []". The 2 was put in brackets. (#3241) 2020-10-07 13:25:44 +03:00
Policies.json New parameterized uniques (#3250) 2020-10-14 10:22:49 +03:00
Quests.json Clear Barbarian Camp quest (#3246) 2020-10-08 16:29:56 +03:00
Specialists.json Great person points come from the json! The only things that still happen directly to the specialists stats is the assign/unassign, this is as close as we'll get without changing the rest of it! 2020-09-30 20:18:52 +03:00
Techs.json * tweaked some buildings (#3172) 2020-09-22 15:17:04 +03:00
Terrains.json parameterized some uniques, fixes some minor bugs (#3122) 2020-09-11 07:56:56 +03:00
TileImprovements.json Added "Must be next to []" unique for tile improvements 2020-10-08 17:35:25 +03:00
TileResources.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
UnitPromotions.json New parameterized uniques (#3250) 2020-10-14 10:22:49 +03:00
Units.json New parameterized uniques (#3250) 2020-10-14 10:22:49 +03:00