Unciv/android/assets
HadeanLake 8f75368b99
Farms near freshwater (#3063)
* Farms near freshwater
* Farm now has unique "Can also be built on tiles adjacent to fresh water"
https://civilization.fandom.com/wiki/Farm_(Civ5)
Even snow: https://www.reddit.com/r/civ/comments/11qtko/farms_on_snow/
Hill+Farm, Snow+Farm, Tundra+Farm sprites by THE BUCKETEER and Ravignir from discord
* fields improvingTech and improvingTechStats converted into uniques
e.g.:
"[+1 Production] once [Scientific Theory] is discovered"
"[+1 Food] on [fresh water] tiles once [Civil Service] is discovered"
"[+1 Food] on [non-fresh water] tiles once [Fertilizer] is discovered"

* ai will build trading posts and farms in snow and tundra if it has no better tiles to work on

* "Provides a one-time Production bonus to the closest city when cut down" unique for forest

* update template.properties
2020-09-02 19:49:29 +03:00
..
ExtraImages Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
jsons Farms near freshwater (#3063) 2020-09-02 19:49:29 +03:00
music Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
skin Chinese update, Fix CityInfoTable bug (#3062) 2020-08-31 19:49:01 +03:00
sounds Normalized "Buy" and "Fortify" sounds, so they're not overly loud 2020-05-11 23:11:18 +03:00
game2.png Farms near freshwater (#3063) 2020-09-02 19:49:29 +03:00
game.atlas Farms near freshwater (#3063) 2020-09-02 19:49:29 +03:00
game.png Farms near freshwater (#3063) 2020-09-02 19:49:29 +03:00