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* Renamed tile.hasUnique, deprecated `Indestructable`, unique for citadels Also refactored the consumption of (great) people out of UnitActions. * Reworked when improvements can be build somewhere for more clarity * Made resources improvable by multiple improvements; Offshore Platform * Fix compatability * WIP * Fixed the tests, but better * I suppose I might as well update this now that we're a version later |
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Creating-a-custom-tileset.md | ||
Images-and-Audio.md | ||
JSON-files-for-mods.md | ||
Making-a-new-Civilization.md | ||
Mods.md | ||
Unique-parameters.md | ||
uniques.md |