Unciv/android
Yair Morgenstern 9696fa59f5
Added unique to convert terrain to other terrain if adjacent to something (#6094)
* Added unique to convert terrain to other terrain if adjacent to something

Terrain converting to other terrain when adjacent to rivers was using hardcoded stuff, so I un-hardcoded it
I thought I could use this to replace the 'coast' hardcoding, and if it wasn't for the maxCoastExtension then I could.
Modders CAN therefore add their own coast (Lava tiles and Ash tiles I dunno) but it will only be for directly close terrains.
This enables Deciv Redux to spawn huge maps.

* Also for Vanilla, which apparently had a different number of tabs than G&K for no apparent reason.

* Apparently terrain name wasn't a uniquetype yet

(cherry picked from commit 593fc257b5)
2022-02-02 00:59:37 -08:00
..
assets Added unique to convert terrain to other terrain if adjacent to something (#6094) 2022-02-02 00:59:37 -08:00
Images Clean up refactored pixel unit resolving. (#5979) 2022-01-16 18:43:49 +02:00
Images.Construction updated Caravel.png, resolves #5317 (#6069) 2022-01-29 18:36:05 +02:00
Images.Flags/FlagIcons
Images.Skin
Images.Tech/TechIcons Added an icon for the telegraph tech (#5765) 2021-12-06 11:53:29 +02:00
ImagesToNotAddToGame Show arrows on map for unit actions: Asset files. (#5825) 2021-12-25 22:29:19 +02:00
res
src/com/unciv/app Fixed assumption that the current game is in the list of games gathered from preview files (#5981) 2022-01-16 18:42:45 +02:00
AndroidManifest.xml
build.gradle.kts Gradle build tools upgrade (#6085) 2022-01-31 15:05:42 +02:00
ic_launcher-web.png
proguard-rules.pro
project.properties