..
Beliefs.json
Specific uniques to generic trigger: "upon expending a [mapUnitFilter] unit"
2024-06-10 17:35:23 +03:00
Buildings.json
Add <when espionage is enabled>
conditional ( #12326 )
2024-10-21 21:51:50 +03:00
CityStateTypes.json
Added validations for city-state uniques
2022-11-21 23:03:52 +02:00
Difficulties.json
Make AI difficulty changable ( #11996 )
2024-07-21 10:01:15 +03:00
Eras.json
Converted all era uniques to conditional uniques for city-states
2022-11-21 22:46:32 +02:00
Events.json
Make event choices ruleset objects, with standard "uniques" field
2024-09-05 21:00:30 +03:00
GlobalUniques.json
Fixed unhappiness effect when at 0 happiness
2024-02-09 12:14:17 +02:00
ModOptions.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Nations.json
Correct spelling of 'Svannah' to 'Savannah' across project. ( #12018 )
2024-07-27 23:41:46 +03:00
Personalities.json
Personality implementation ( #11729 )
2024-06-15 22:02:51 +03:00
Policies.json
AI: Don't choose piety branch when religion is disabled, don't choose Patronage when few city-states remain
2024-10-20 14:00:22 +03:00
Quests.json
Moddable quest weighting for city-states
2022-11-19 23:54:16 +02:00
Religions.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Ruins.json
Modding: Replaced "Hidden when religion is disabled" with "Only available <when religion is enabled>"
2024-10-20 13:55:42 +03:00
Specialists.json
Second version of G&K / vanilla split ( #5647 )
2021-11-08 22:57:09 +02:00
Speeds.json
Basic version of EspionageManger
, added a unique to gain spies ( #7641 )
2022-08-13 22:45:16 +03:00
Techs.json
Improve AI city settling, science game, and belief picking ( #12256 )
2024-10-06 16:46:46 +03:00
Terrains.json
Deprecate NaturalWonderConvertNeighborsExcept
( #12098 )
2024-08-14 09:48:43 +03:00
TileImprovements.json
Don't auto-replace holy sites ( #12296 )
2024-10-15 21:24:21 +03:00
TileResources.json
Fix deprecated conditionals, caught by new mod checker
2024-04-07 12:43:38 +03:00
UnitPromotions.json
Improve AI tech and policy choices ( #12234 )
2024-09-25 20:46:07 +03:00
Units.json
Modding: Replaced "Hidden when religion is disabled" with "Only available <when religion is enabled>"
2024-10-20 13:55:42 +03:00
UnitTypes.json
Add Air Sweep ( #7484 )
2022-07-27 22:16:53 +03:00
VictoryTypes.json
Enable Domination to Capture All Capitals ( #10769 )
2023-12-22 09:38:24 +02:00