Unciv/android/assets/jsons/Civ V - Gods & Kings
Rob Loach e9481d4bc1
Add <when espionage is enabled> conditional (#12326)
* Modding: Replaced "Hidden when espionage is disabled" with "Only available <when espionage is enabled>"

* Modding: Fix unique deprecation notice

* Add ConditionalEspionageEnabled to isUnavailableBySettings list
2024-10-21 21:51:50 +03:00
..
Beliefs.json Specific uniques to generic trigger: "upon expending a [mapUnitFilter] unit" 2024-06-10 17:35:23 +03:00
Buildings.json Add <when espionage is enabled> conditional (#12326) 2024-10-21 21:51:50 +03:00
CityStateTypes.json Added validations for city-state uniques 2022-11-21 23:03:52 +02:00
Difficulties.json Make AI difficulty changable (#11996) 2024-07-21 10:01:15 +03:00
Eras.json Converted all era uniques to conditional uniques for city-states 2022-11-21 22:46:32 +02:00
Events.json Make event choices ruleset objects, with standard "uniques" field 2024-09-05 21:00:30 +03:00
GlobalUniques.json Fixed unhappiness effect when at 0 happiness 2024-02-09 12:14:17 +02:00
ModOptions.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Nations.json Correct spelling of 'Svannah' to 'Savannah' across project. (#12018) 2024-07-27 23:41:46 +03:00
Personalities.json Personality implementation (#11729) 2024-06-15 22:02:51 +03:00
Policies.json AI: Don't choose piety branch when religion is disabled, don't choose Patronage when few city-states remain 2024-10-20 14:00:22 +03:00
Quests.json Moddable quest weighting for city-states 2022-11-19 23:54:16 +02:00
Religions.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Ruins.json Modding: Replaced "Hidden when religion is disabled" with "Only available <when religion is enabled>" 2024-10-20 13:55:42 +03:00
Specialists.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Speeds.json Basic version of EspionageManger, added a unique to gain spies (#7641) 2022-08-13 22:45:16 +03:00
Techs.json Improve AI city settling, science game, and belief picking (#12256) 2024-10-06 16:46:46 +03:00
Terrains.json Deprecate NaturalWonderConvertNeighborsExcept (#12098) 2024-08-14 09:48:43 +03:00
TileImprovements.json Don't auto-replace holy sites (#12296) 2024-10-15 21:24:21 +03:00
TileResources.json Fix deprecated conditionals, caught by new mod checker 2024-04-07 12:43:38 +03:00
UnitPromotions.json Improve AI tech and policy choices (#12234) 2024-09-25 20:46:07 +03:00
Units.json Modding: Replaced "Hidden when religion is disabled" with "Only available <when religion is enabled>" 2024-10-20 13:55:42 +03:00
UnitTypes.json Add Air Sweep (#7484) 2022-07-27 22:16:53 +03:00
VictoryTypes.json Enable Domination to Capture All Capitals (#10769) 2023-12-22 09:38:24 +02:00