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* UncivGame is a pure class file again, GUI split off * Purify GameSettings step 1 - non-multiplayer nested classes * Purify GameSettings step 2 - multiplayer nested classes * Purify GameParameters - BaseRuleset to own file * Rework WindowState to centralize minimum/maximum treatment * Rename MultiplayerTurnNotifierDesktop to UncivWindowListener * Clarifications on what the WindowListener actually does (and now the attention-getting does something on non-Windows too)