Unciv/android/assets/jsons/Civ V - Vanilla/Difficulties.json
Xander Lenstra b8d79dc23d
Split off properties of era's to another JSON file (#4336)
* Added Era.json and imported the data to the ruleset

* Units at start are now also determined by eras.json

* Research agreement costs now determined by json file

* Gold and Culture provided at the start are now awarded

* Can no longer build wonders that are more than two eras older than the starting era

* Default population and buildings for settlers can now be added

* Added checks for validity of eras.json file in mods

* Colors for the icons of technologies are no also saved in eras.json

* Removed constants for all era's as they have been generalized away by this PR

* Removed spurios println's

* Added compatibility for mods

* Updated the military unit you get from ruines to be the military unit you received at the start of the game
2021-07-02 15:45:18 +03:00

203 lines
6.1 KiB
JSON

[
{
"name": "Settler",
"baseHappiness": 15,
"extraHappinessPerLuxury": 1,
"researchCostModifier": 0.9,
"unitCostModifier": 0.5,
"buildingCostModifier": 0.5,
"policyCostModifier": 0.5,
"unhappinessModifier": 0.4,
"barbarianBonus": 0.75,
"playerBonusStartingUnits": [], // Note that the units from Eras.json are added to this pool. This should only contain bonus starting units.
"aiCityGrowthModifier": 1.6, // that is to say it'll take them 1.6 times as long to grow the city
"aiUnitCostModifier": 1.75,
"aiBuildingCostModifier": 1.6,
"aiWonderCostModifier": 1.6,
"aiBuildingMaintenanceModifier": 1,
"aiUnitMaintenanceModifier": 1,
"aiFreeTechs": [],
"aiMajorCivBonusStartingUnits": [],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 1,
"aisExchangeTechs": false,
"turnBarbariansCanEnterPlayerTiles": 10000,
"clearBarbarianCampReward": 50
},
{
"name": "Chieftain",
"baseHappiness": 12,
"extraHappinessPerLuxury": 1,
"researchCostModifier": 0.95,
"unitCostModifier": 0.67,
"buildingCostModifier": 0.67,
"policyCostModifier": 0.67,
"unhappinessModifier": 0.6,
"barbarianBonus": 0.5,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 1.3,
"aiUnitCostModifier": 1.3,
"aiBuildingCostModifier": 1.3,
"aiWonderCostModifier": 1.3,
"aiBuildingMaintenanceModifier": 1,
"aiUnitMaintenanceModifier": 1,
"aiFreeTechs": [],
"aiMajorCivBonusStartingUnits": [],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 1,
"aisExchangeTechs": false,
"turnBarbariansCanEnterPlayerTiles": 60,
"clearBarbarianCampReward": 40
},
{
"name": "Warlord",
"baseHappiness": 12,
"extraHappinessPerLuxury": 0,
"researchCostModifier": 1,
"unitCostModifier": 0.85,
"buildingCostModifier": 0.85,
"policyCostModifier": 0.85,
"unhappinessModifier": 0.75,
"barbarianBonus": 0.4,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 1.1,
"aiUnitCostModifier": 1.1,
"aiBuildingCostModifier": 1.1,
"aiWonderCostModifier": 1.1,
"aiBuildingMaintenanceModifier": 1,
"aiUnitMaintenanceModifier": 1,
"aiFreeTechs": [],
"aiMajorCivBonusStartingUnits": [],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 1,
"aisExchangeTechs": false,
"turnBarbariansCanEnterPlayerTiles": 20,
"clearBarbarianCampReward": 30
},
{
"name": "Prince",
"baseHappiness": 9,
"extraHappinessPerLuxury": 0,
"researchCostModifier": 1,
"unitCostModifier": 1,
"buildingCostModifier": 1,
"policyCostModifier": 1,
"unhappinessModifier": 1,
"barbarianBonus": 0.33,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 1,
"aiUnitCostModifier": 1,
"aiBuildingCostModifier": 1,
"aiWonderCostModifier": 1,
"aiBuildingMaintenanceModifier": 1,
"aiUnitMaintenanceModifier": 0.85,
"aiFreeTechs": [],
"aiMajorCivBonusStartingUnits": [],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 1,
"aisExchangeTechs": true,
"turnBarbariansCanEnterPlayerTiles": 0,
"clearBarbarianCampReward": 25
},
{
"name": "King",
"baseHappiness": 9,
"extraHappinessPerLuxury": 0,
"researchCostModifier": 1,
"unitCostModifier": 1,
"buildingCostModifier": 1,
"policyCostModifier": 1,
"unhappinessModifier": 1,
"barbarianBonus": 0.25,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 0.9,
"aiUnitCostModifier": 0.85,
"aiBuildingCostModifier": 0.85,
"aiWonderCostModifier": 1,
"aiBuildingMaintenanceModifier": 0.85,
"aiUnitMaintenanceModifier": 0.8,
"aiFreeTechs": ["Pottery"],
"aiMajorCivBonusStartingUnits": ["Era Starting Unit"],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 0.9,
"aisExchangeTechs": true,
"turnBarbariansCanEnterPlayerTiles": 0,
"clearBarbarianCampReward": 25
},
{
"name": "Emperor",
"baseHappiness": 9,
"extraHappinessPerLuxury": 0,
"researchCostModifier": 1,
"unitCostModifier": 1,
"buildingCostModifier": 1,
"policyCostModifier": 1,
"unhappinessModifier": 1,
"barbarianBonus": 0.2,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 0.85,
"aiUnitCostModifier": 0.8,
"aiBuildingCostModifier": 0.8,
"aiWonderCostModifier": 1,
"aiBuildingMaintenanceModifier": 0.8,
"aiUnitMaintenanceModifier": 0.75,
"aiFreeTechs": ["Pottery","Animal Husbandry"],
"aiMajorCivBonusStartingUnits": ["Era Starting Unit", "Scout"],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 0.85,
"aisExchangeTechs": true,
"turnBarbariansCanEnterPlayerTiles": 0,
"clearBarbarianCampReward": 25
},
{
"name": "Immortal",
"baseHappiness": 9,
"extraHappinessPerLuxury": 0,
"researchCostModifier": 1,
"unitCostModifier": 1,
"buildingCostModifier": 1,
"policyCostModifier": 1,
"unhappinessModifier": 1,
"barbarianBonus": 0.1,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 0.75,
"aiUnitCostModifier": 0.65,
"aiBuildingCostModifier": 0.65,
"aiWonderCostModifier": 1,
"aiBuildingMaintenanceModifier": 0.65,
"aiUnitMaintenanceModifier": 0.65,
"aiFreeTechs": ["Pottery","Animal Husbandry","Mining"],
"aiMajorCivBonusStartingUnits": ["Era Starting Unit", "Era Starting Unit", "Worker", "Scout"],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 0.75,
"aisExchangeTechs": true,
"turnBarbariansCanEnterPlayerTiles": 0,
"clearBarbarianCampReward": 25
},
{
"name": "Deity",
"baseHappiness": 9,
"extraHappinessPerLuxury": 0,
"researchCostModifier": 1,
"unitCostModifier": 1,
"buildingCostModifier": 1,
"policyCostModifier": 1,
"unhappinessModifier": 1,
"barbarianBonus": 0,
"playerBonusStartingUnits": [],
"aiCityGrowthModifier": 0.6,
"aiUnitCostModifier": 0.5,
"aiBuildingCostModifier": 0.5,
"aiWonderCostModifier": 1,
"aiBuildingMaintenanceModifier": 0.5,
"aiUnitMaintenanceModifier": 0.5,
"aiFreeTechs": ["Pottery","Animal Husbandry","Mining","The Wheel"],
"aiMajorCivBonusStartingUnits": ["Settler", "Era Starting Unit", "Era Starting Unit", "Era Starting Unit", "Worker", "Scout"],
"aiCityStateBonusStartingUnits": [],
"aiUnhappinessModifier": 0.6,
"aisExchangeTechs": true,
"turnBarbariansCanEnterPlayerTiles": 0,
"clearBarbarianCampReward": 25
}
]