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Buildings.json
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Reverted Himeji Castle change - see #6131
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2023-01-16 15:43:33 +02:00 |
CityStateTypes.json
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Added validations for city-state uniques
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2022-11-21 23:03:52 +02:00 |
Difficulties.json
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Barbarian spawning and camp placements (#5354)
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2021-10-03 11:45:02 +03:00 |
Eras.json
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Added validations for city-state uniques
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2022-11-21 23:03:52 +02:00 |
GlobalUniques.json
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Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness (#5932)
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2022-01-24 17:19:51 +00:00 |
ModOptions.json
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Second version of G&K / vanilla split (#5647)
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2021-11-08 22:57:09 +02:00 |
Nations.json
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Changed nation's colors according to poll results
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2023-01-12 15:14:55 +02:00 |
Policies.json
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Big rework of Policy Picker UI, added new ninepatch RoundedEdgeRectangleSmall (#8218)
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2022-12-24 19:17:00 +02:00 |
Quests.json
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Moddable quest weighting for city-states
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2022-11-19 23:54:16 +02:00 |
Ruins.json
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Trigger notifications can go in either direction, for better translations
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2023-01-22 16:06:42 +02:00 |
Specialists.json
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Converted Specialist GPP to Counter
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2021-07-23 16:15:31 +03:00 |
Speeds.json
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Moddable game speeds (#6856)
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2022-06-18 23:27:46 +02:00 |
Techs.json
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Generalize production-to-stat conversion uniques (#7342)
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2022-07-04 16:38:24 +03:00 |
Terrains.json
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New tile visibility framework!
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2023-01-15 10:54:41 +02:00 |
TileImprovements.json
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G&K Neutral Tile Road Maintenance (#8138)
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2022-12-24 19:43:37 +02:00 |
TileResources.json
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Improved clarity and moddability of building improvements (#6712)
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2022-05-11 00:35:21 +02:00 |
UnitPromotions.json
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Add Air Sweep (#7484)
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2022-07-27 22:16:53 +03:00 |
Units.json
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Replace unit action for timed golden ages with a generic triggered unique
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2023-03-03 14:13:00 +02:00 |
UnitTypes.json
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Add Air Sweep (#7484)
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2022-07-27 22:16:53 +03:00 |
VictoryTypes.json
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Implemented most easy things from comments on moddable victory PR (#6600)
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2022-05-03 07:56:24 +03:00 |