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a7b45251d4
* Bump version and create initial changelog entry * Update Italian.properties (#8345) * Update German translation (#8344) * Update Catalan.properties (#8342) * Update Korean.properties (#8341) * Update Korean.properties * Update Korean.properties * Update Korean.properties * Update Brazilian_Portuguese.properties (#8340) * Update Simplified_Chinese.properties (#8339) Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: MartinP <mape6@posteo.de> Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com> Co-authored-by: Yattong the Mackerel <saud2410@naver.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com>
29 lines
737 B
Plaintext
29 lines
737 B
Plaintext
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Better victory data @touhidurrr
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Resolve - Politics shortcut works
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Resolve - limit the number of workers an AI creates
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Performance improvement for automated units looking for cities to connect
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Resolve - include win/lose info in games, popup for multiplayer when someone else has won
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Fix "sell" containing square brackets
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Sleeping units wake if there's an enemy in 3-tile radius
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Fixed tests
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Updated Unciv Android icons
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Resolve - AI peace deals don't pay more gold than they have
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Resolve - Higher chance of starting bias for human players
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Resolve - You can use missionaries of foreign religions religions
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Resolve - Remove 'incorrect area' code for super-old maps
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Platform Graphical Asset Update - By letstalkaboutdune |