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* Construction Queue * Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation * Queue utility methods: add, remove, higher prio, lower prio * Icons to move constructions in queue * Top left city stats moved to top right panel * Added current construction and queue construction to top left * Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile Rework * Max queue size, cannot change queue in puppet city or in other player turn * Queue and current construction reset on puppeting city Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> |
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Aircraft.png | ||
BackArrow.png | ||
Banner.png | ||
Circle.png | ||
civTableBackground.png | ||
Close.png | ||
Crosshair.png | ||
DisbandUnit.png | ||
Down.png | ||
Fire.png | ||
Hexagon.png | ||
MenuIcon.png | ||
Money.png | ||
Pentagon.png | ||
Pillage.png | ||
Puppet.png | ||
Shield.png | ||
Shock.png | ||
Sleep.png | ||
Star.png | ||
Stop.png | ||
TableBackground.png | ||
Up.png | ||
whiteDot.png |