mirror of
https://github.com/yairm210/Unciv.git
synced 2025-01-21 17:59:42 +07:00
88 lines
1.8 KiB
JSON
88 lines
1.8 KiB
JSON
[
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{
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name:"Accuracy I",
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effect:"Bonus vs units in open terrain 15%",
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unitTypes:["Siege","Ranged"]
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}
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{
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name:"Accuracy II",
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prerequisites:["Accuracy I"],
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effect:"Bonus vs units in open terrain 15%",
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unitTypes:["Siege","Ranged"]
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}
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{
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name:"Accuracy III",
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prerequisites:["Accuracy II"],
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effect:"Bonus vs units in open terrain 15%",
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unitTypes:["Siege","Ranged"]
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}
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{
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name:"Barrage I",
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effect:"Bonus vs units in rough terrain 15%",
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unitTypes:["Siege","Ranged"]
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}
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{
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name:"Barrage II",
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prerequisites:["Barrage I"],
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effect:"Bonus vs units in rough terrain 15%",
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unitTypes:["Siege","Ranged"]
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}
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{
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name:"Barrage III",
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prerequisites:["Barrage II"],
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effect:"Bonus vs units in rough terrain 15%",
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unitTypes:["Siege","Ranged"]
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}
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{
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name:"Shock I",
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effect:"Bonus vs units in open terrain 15%",
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unitTypes:["Melee","Mounted"]
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}
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{
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name:"Shock II",
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prerequisites:["Shock I"],
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effect:"Bonus vs units in open terrain 15%",
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unitTypes:["Melee","Mounted"]
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}
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{
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name:"Shock III",
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prerequisites:["Shock II"],
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effect:"Bonus vs units in open terrain 15%",
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unitTypes:["Melee","Mounted"]
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}
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{
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name:"Drill I",
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effect:"Bonus vs units in rough terrain 15%",
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unitTypes:["Melee","Mounted"]
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}
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{
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name:"Drill II",
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prerequisites:["Drill I"],
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effect:"Bonus vs units in rough terrain 15%",
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unitTypes:["Melee","Mounted"]
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}
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{
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name:"Drill III",
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prerequisites:["Drill II"],
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effect:"Bonus vs units in rough terrain 15%",
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unitTypes:["Melee","Mounted"]
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}
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{
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name:"Scouting I",
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effect:"+1 Visibility Range",
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unitTypes:["Scout"]
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}
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{
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name:"Scouting II",
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prerequisites:["Scouting I"],
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effect:"+1 Visibility Range",
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unitTypes:["Scout"]
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}
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{
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name:"Scouting III",
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prerequisites:["Scouting II"],
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effect:"+1 Visibility Range",
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unitTypes:["Scout"]
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}
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] |