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https://github.com/yairm210/Unciv.git
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c93ee1e1f2313a92c98a9f8c27c2d366451e0f7a

Added Walls of Babylon. Should I also add Forum for Rome, Obelisk for Egypt and Shale Plant for Japan (all from CIV4)?
Returned tile info table in the city screen, construction scroll now translated, added city screen translations to translations file - #417
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UnCiv
What is this?
An Android port of Civ V Made with LibGDX on Android Studio
What's been implemented?
- Map tiles (including water), resources and improvements
- Units and movement
- Cities, production and buildings
- Population and Specialists
- Policies and Golden Ages
- Combat and barbarians
- Promotions and combat modifiers
- Other civilizations, diplomacy and trade
- Hotseat multiplayer
What's next?
- UI+UX improvements (suggestions welcome!)
- Map editor
So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by:
- Science victory - building the Apollo Program and then all the required spaceship parts.
- Cultural victory - completing 4 policy branches
- Domination victory - defeating all other civilizations!
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!
Credits and 3rd parties
Languages
Kotlin
99.4%
OpenEdge ABL
0.5%