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cb01bbc176
* Experimental pathfinding - still not good enough for main branch * Fixed strange pathfinding and impassible tiles * Fixed weirdest bug in the history of weird bugs - remove() on an object did not remove the object * Avoid damaging and enemy tiles for new pathfinding * Add option for activating experimental movement |
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Civ V - Gods & Kings | ||
Civ V - Vanilla | ||
TileSets | ||
translations | ||
ManuallyBlockedMods.json | ||
ModCategories.json | ||
Tutorials.json | ||
WesnothImportMappings.json |