Unciv/android/assets/jsons/Civ V - Vanilla
2021-10-04 08:32:10 +03:00
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Beliefs.json Added two more conditionals and updated movement, sight & combat to use these (#5389) 2021-10-04 08:32:10 +03:00
Buildings.json Added two more conditionals and updated movement, sight & combat to use these (#5389) 2021-10-04 08:32:10 +03:00
Difficulties.json Barbarian spawning and camp placements (#5354) 2021-10-03 11:45:02 +03:00
Eras.json Fix translation tests and wrongly translated conditionals (#5272) 2021-09-20 16:04:51 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json Added two more conditionals and updated movement, sight & combat to use these (#5389) 2021-10-04 08:32:10 +03:00
Policies.json Added two more conditionals and updated movement, sight & combat to use these (#5389) 2021-10-04 08:32:10 +03:00
Quests.json Quests fixes and additions (#5301) 2021-09-24 10:05:30 +03:00
Religions.json Added missing religion icons (#4795) 2021-08-07 23:46:55 +03:00
Ruins.json Ancient Ruins, Civilopedia and Translations (#4907) 2021-08-21 20:57:39 +03:00
Specialists.json Converted Specialist GPP to Counter 2021-07-23 16:15:31 +03:00
Techs.json Architecture is now a prerequiste of Archaeology (#4797) 2021-08-07 23:45:05 +03:00
Terrains.json Fixed bugs with fallout (#5379) 2021-10-03 12:04:15 +03:00
TileImprovements.json Made camps buildable on jungles. (#5203) 2021-09-13 10:51:30 +03:00
TileResources.json Tile resource uniques now work to provide stat bonuses 2021-09-17 16:05:21 +03:00
UnitPromotions.json Added two more conditionals and updated movement, sight & combat to use these (#5389) 2021-10-04 08:32:10 +03:00
Units.json Added two more conditionals and updated movement, sight & combat to use these (#5389) 2021-10-04 08:32:10 +03:00
UnitTypes.json Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001) 2021-08-27 17:00:12 +03:00