Open-source Android/Desktop remake of Civ V
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Roumaan e5342de6cd I belatedly translated the tutorials +some minor translations (#227)
* Adding tutorials Russian translation

* Oh forgot about this one

* Some new translations

* Translated some new tutorials

+one string translation at main file
2018-08-10 13:47:36 +03:00
android I belatedly translated the tutorials +some minor translations (#227) 2018-08-10 13:47:36 +03:00
core Added instructions to deal with situations where the game has crashed but we've noticed it 2018-08-10 11:35:56 +03:00
desktop Better circle image, images no longer look all pixellated 2018-08-10 11:34:30 +03:00
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build.gradle Organized all game images and added TexturPacker to pack them all into a single image, with an atlas to find the texture regions - 2018-08-10 11:05:21 +03:00
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Credits.md Added credits for Crosshair and City icons 2018-08-09 21:14:13 +03:00
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UnCiv

LibGDX Kotlin

What is this?

An Android port of Civ V Made with LibGDX on Android Studio

What's been implemented?

  • Map tiles, resources and improvements
  • Units and movement
  • Cities, production and buildings
    • Population and Specialists
  • Policies and Golden Ages
  • Combat and barbarians
    • Promotions and combat modifiers
  • Other civilizations (trade but no peace)

What's next?

  • UI+UX improvements
  • Peace/War Diplomacy options
  • Water tiles!

So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by:

  • Science victory - building the Apollo Program and then all the required spaceship parts.
  • Cultural victory - completing 4 policy branches
  • Domination victory - defeating all other civilizations!

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

Credits and 3rd parties