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* Fix problems with stats from tiles and improvements * Hold on, we can get the ruleset from the tile. And I was about to complain about that * Update docs * Funky null fix * if else chain doesn't make sense for percent changes on second thought * Incorporate suggestions * Use getUnpillagedImprovement functions in matchesFilter * We don't actually need the whole improvement here, just the name * Move Golden Age to after all other stats * Simplify percent stat adds