Unciv/android/assets/jsons/Civ V - Vanilla
SeventhM 5730d1b80a
Conditional for building in amount of cities (#11101)
* Conditional for building in amount of cities

* fix order of operations

* Deprecate old require in amount cities uniques

* import

* Fix referring to the unique instead of the conditional

* Fix yield message

* I have no clue how this isn't imported, but I'mma assume this translates fine anyways

* Rename text for unique

* revert unique text

* Whoops

* Remove unnecessary puppet check

* Move additional description to it own function

* Split missing city text into its own function

* Move ToDo comment

* flip to be easier to read

* Move onlyAvailable rejections to its own function to be easier to work with

* Add in the word "of"
2024-02-17 21:41:05 +02:00
..
Buildings.json Conditional for building in amount of cities (#11101) 2024-02-17 21:41:05 +02:00
CityStateTypes.json
Difficulties.json
Eras.json
GlobalUniques.json Fixed unhappiness effect when at 0 happiness 2024-02-09 12:14:17 +02:00
ModOptions.json
Nations.json Fix build errors (#11000) 2024-01-25 09:05:08 +02:00
Policies.json Add gain stat modified by speed and improvement speed by filter uniques (#10443) 2023-11-20 22:47:35 +02:00
Quests.json
Ruins.json
Specialists.json
Speeds.json
Techs.json Move Future Tech so Nanotechnology isn't covered by lines in Vanilla (not G&K) (#10359) 2023-10-26 08:47:16 +03:00
Terrains.json Rivers... Moddable Stats and Civilopedia (#10424) 2023-11-13 22:18:25 +02:00
TileImprovements.json Mention the Railroad production bonus in the Civilopedia (#10638) 2023-12-03 22:13:04 +02:00
TileResources.json
UnitPromotions.json
Units.json Add unique to allow for generalized great generals (#10828) 2024-01-04 09:03:14 +02:00
UnitTypes.json
VictoryTypes.json Enable Domination to Capture All Capitals (#10769) 2023-12-22 09:38:24 +02:00