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![]() * Conditional for building in amount of cities * fix order of operations * Deprecate old require in amount cities uniques * import * Fix referring to the unique instead of the conditional * Fix yield message * I have no clue how this isn't imported, but I'mma assume this translates fine anyways * Rename text for unique * revert unique text * Whoops * Remove unnecessary puppet check * Move additional description to it own function * Split missing city text into its own function * Move ToDo comment * flip to be easier to read * Move onlyAvailable rejections to its own function to be easier to work with * Add in the word "of" |
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.. | ||
Buildings.json | ||
CityStateTypes.json | ||
Difficulties.json | ||
Eras.json | ||
GlobalUniques.json | ||
ModOptions.json | ||
Nations.json | ||
Policies.json | ||
Quests.json | ||
Ruins.json | ||
Specialists.json | ||
Speeds.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
UnitPromotions.json | ||
Units.json | ||
UnitTypes.json | ||
VictoryTypes.json |