Files
Unciv/android/src/com/unciv/app/AndroidLauncher.kt
2020-10-07 14:02:38 +03:00

91 lines
4.2 KiB
Kotlin

package com.unciv.app
import android.content.Intent
import android.os.Build
import android.os.Bundle
import androidx.core.app.NotificationManagerCompat
import androidx.work.WorkManager
import com.badlogic.gdx.backends.android.AndroidApplication
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
import com.unciv.UncivGame
import com.unciv.UncivGameParameters
import com.unciv.logic.GameSaver
import com.unciv.ui.utils.ORIGINAL_FONT_SIZE
import java.io.File
class AndroidLauncher : AndroidApplication() {
private var customSaveLocationHelper: CustomSaveLocationHelperAndroid? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
customSaveLocationHelper = CustomSaveLocationHelperAndroid(this)
}
MultiplayerTurnCheckWorker.createNotificationChannels(applicationContext)
// Only allow mods on KK+, to avoid READ_EXTERNAL_STORAGE permission earlier versions need
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
copyMods()
val externalfilesDir = getExternalFilesDir(null)
if(externalfilesDir!=null) GameSaver.externalFilesDirForAndroid = externalfilesDir.path
}
val config = AndroidApplicationConfiguration().apply { useImmersiveMode = true }
val androidParameters = UncivGameParameters(
version = BuildConfig.VERSION_NAME,
crashReportSender = CrashReportSenderAndroid(this),
exitEvent = this::finish,
fontImplementation = NativeFontAndroid(ORIGINAL_FONT_SIZE.toInt()),
customSaveLocationHelper = customSaveLocationHelper
)
val game = UncivGame ( androidParameters )
initialize(game, config)
}
/**
* Copies mods from external data directory (where users can access) to the private one (where
* libGDX reads from). Note: deletes all files currently in the private mod directory and
* replaces them with the ones in the external folder!)
*/
private fun copyMods() {
// Mod directory in the internal app data (where Gdx.files.local looks)
val internalModsDir = File("${filesDir.path}/mods")
// Mod directory in the shared app data (where the user can see and modify)
val externalModsDir = File("${getExternalFilesDir(null)?.path}/mods")
// Copy external mod directory (with data user put in it) to internal (where it can be read)
if (!externalModsDir.exists()) externalModsDir.mkdirs() // this can fail sometimes, which is why we check if it exists again in the next line
if (externalModsDir.exists()) externalModsDir.copyRecursively(internalModsDir, true)
}
override fun onPause() {
if (UncivGame.Companion.isCurrentInitialized()
&& UncivGame.Current.isGameInfoInitialized()
&& UncivGame.Current.settings.multiplayerTurnCheckerEnabled
&& UncivGame.Current.gameInfo.gameParameters.isOnlineMultiplayer) {
MultiplayerTurnCheckWorker.startTurnChecker(applicationContext, UncivGame.Current.gameInfo, UncivGame.Current.settings)
}
super.onPause()
}
override fun onResume() {
try { // Sometimes this fails for no apparent reason - the multiplayer checker failing to cancel should not be enough of a reason for the game to crash!
WorkManager.getInstance(applicationContext).cancelAllWorkByTag(MultiplayerTurnCheckWorker.WORK_TAG)
with(NotificationManagerCompat.from(this)) {
cancel(MultiplayerTurnCheckWorker.NOTIFICATION_ID_INFO)
cancel(MultiplayerTurnCheckWorker.NOTIFICATION_ID_SERVICE)
}
}
catch (ex:Exception){}
super.onResume()
}
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// This should only happen on API 19+ but it's wrapped in the if check to keep the
// compiler happy
customSaveLocationHelper?.handleIntentData(requestCode, data?.data)
}
super.onActivityResult(requestCode, resultCode, data)
}
}