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![]() * Pillaging loots gold on certain improvements * Add warning if improvement pillageGold > 0 and has UniqueType.Unpillagable * Pillage yields as a UniqueType * Forgot to undo demonstration * Remove unused line * Eliminate some redundancy * Reword unique text * Slight cleanup and add notification for pillage victim * Reviews * Made pillaging notifications more consistent with other hostile action notifications * Missed a line |
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.. | ||
Buildings.json | ||
Difficulties.json | ||
Eras.json | ||
GlobalUniques.json | ||
GreatPeopleNames.json | ||
ModOptions.json | ||
Nations.json | ||
Policies.json | ||
Quests.json | ||
Ruins.json | ||
Specialists.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
UnitPromotions.json | ||
Units.json | ||
UnitTypes.json | ||
VictoryTypes.json |