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![]() * Add Carthage * Implement uniques * performance improvement, better elephant * AI avoids taking too much damage from mountains * more performance * better AI * can't settle cities on mountains * AI improvement * AI improvement * revisions, damagePerTurn in Terrains.json * terrain damage stored as unique in json, damage also works for terrain features * don't change game.png |
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America.png | ||
Arabia.png | ||
Austria.png | ||
Aztecs.png | ||
Babylon.png | ||
Carthage.png | ||
China.png | ||
CityState.png | ||
Denmark.png | ||
Egypt.png | ||
England.png | ||
France.png | ||
Germany.png | ||
Greece.png | ||
Inca.png | ||
India.png | ||
Iroquois.png | ||
Japan.png | ||
Korea.png | ||
Mongolia.png | ||
Persia.png | ||
Polynesia.png | ||
Rome.png | ||
Russia.png | ||
Siam.png | ||
Songhai.png | ||
Spain.png | ||
Sweden.png | ||
The Huns.png | ||
The Netherlands.png | ||
The Ottomans.png |