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https://github.com/yairm210/Unciv.git
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f34948d0c2
* Bump version and create initial changelog entry * Update French.properties (#11199) * Update Italian.properties (#11198) * Update Catalan.properties (#11197) * Update Indonesian.properties (#11196) Translated and fixed the translation of some words. * Update Brazilian_Portuguese.properties (#11194) * Update Brazilian_Portuguese.properties * Update Brazilian_Portuguese.properties --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com> Co-authored-by: M792003 <158552928+M792003@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
27 lines
875 B
Plaintext
27 lines
875 B
Plaintext
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Resolved - Add AI for land-based nukes
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Fixed game load, removed extraneous getBaseUnit() function
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changed requiredTech to revealedBy in tileResources json schema, added deposit amounts and improvedBy
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Added resourceType field to tileResources json schema
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json schema for tileResources
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Keep opened mods open and at top of list when reloading mods in 'locate mod errors' tab
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Resolves - above/below HP conditionals work outside of combat
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Resolves - update uniques upon taking damage and other situations
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Move takeDamage function from MapUnitCombatant to MApUnit where it belongs
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'cached unique' documentation is within collapsible block
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By SomeTroglodyte:
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- New notifications bell icon with actual count
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- Fix TabbedPager geometry - the cell for the close button needs to be ignored in the rest of the Table!
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Added ConditionalAboveHappiness unique - By PLynx01 |