Unciv/fastlane/metadata/android/en-US/changelogs/972.txt
Yair Morgenstern f34948d0c2
Version rollout (#11208)
* Bump version and create initial changelog entry

* Update French.properties (#11199)

* Update Italian.properties (#11198)

* Update Catalan.properties (#11197)

* Update Indonesian.properties (#11196)

Translated and fixed the translation of some words.

* Update Brazilian_Portuguese.properties (#11194)

* Update Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Joan Josep <juanjo.ng.83@gmail.com>
Co-authored-by: M792003 <158552928+M792003@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
2024-02-26 22:39:43 +02:00

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Resolved - Add AI for land-based nukes
Fixed game load, removed extraneous getBaseUnit() function
changed requiredTech to revealedBy in tileResources json schema, added deposit amounts and improvedBy
Added resourceType field to tileResources json schema
json schema for tileResources
Keep opened mods open and at top of list when reloading mods in 'locate mod errors' tab
Resolves - above/below HP conditionals work outside of combat
Resolves - update uniques upon taking damage and other situations
Move takeDamage function from MapUnitCombatant to MApUnit where it belongs
'cached unique' documentation is within collapsible block
By SomeTroglodyte:
- New notifications bell icon with actual count
- Fix TabbedPager geometry - the cell for the close button needs to be ignored in the rest of the Table!
Added ConditionalAboveHappiness unique - By PLynx01