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Unciv/android/assets/jsons/Civ V - Gods & Kings
Jack Rainy 4986505363
Great General typed uniques and improved moddability ()
* Great General UniqueTyped and improved moddability - draft

* Great General UniqueTyped and improved moddability - reviews

* Great General UniqueTyped and improved moddability - no reason not to cache another

* Integration with JackRainy's solution

* Integration with JackRainy's solution - part 2

* Revert of maxGreatGeneralBonusRadius logic

* Minor refactoring

* Code review: minor refactoring

* Keep the warning for the modders about the obsolete unique

* Code review: Better wording for the unique

Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
2022-05-18 00:02:53 +03:00
..
Beliefs.json Fix Goddess of Protection - maybe () 2022-04-06 20:24:35 +03:00
Buildings.json Unified & generalized a few uniques () 2022-03-21 21:05:20 +02:00
Difficulties.json Second version of G&K / vanilla split () 2021-11-08 22:57:09 +02:00
Eras.json Align (reduce) Embarked Defense Strength per Era () 2022-02-28 19:41:13 +02:00
GlobalUniques.json Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness () 2022-01-24 17:19:51 +00:00
GreatPeopleNames.json
ModOptions.json
Nations.json Typed denmarks unique and generalized it () 2022-03-31 23:05:37 +03:00
Policies.json Add Moddable Policy Priorities () 2022-03-25 17:33:42 +03:00
Quests.json City state permutations normalized to "City-State" 2022-01-14 12:16:16 +02:00
Religions.json Second version of G&K / vanilla split () 2021-11-08 22:57:09 +02:00
Ruins.json Differentiating Vanilla & G&K () 2021-11-09 06:23:30 +02:00
Specialists.json Second version of G&K / vanilla split () 2021-11-08 22:57:09 +02:00
Techs.json
Terrains.json Added "Vegetation" unique so that vegetation spawn is not limited to just jungle and forest () 2022-04-19 15:25:33 +03:00
TileImprovements.json Great improvements can again be constructed on forest () 2022-05-17 20:04:49 +03:00
TileResources.json Improved clarity and moddability of building improvements () 2022-05-11 00:35:21 +02:00
UnitPromotions.json Unique units abilities that should be inherited by upgrades () 2022-03-10 19:45:32 +02:00
Units.json Great General typed uniques and improved moddability () 2022-05-18 00:02:53 +03:00
UnitTypes.json
VictoryTypes.json Implemented most easy things from comments on moddable victory PR () 2022-05-03 07:56:24 +03:00