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* AI behaviour changes * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update ConstructionAutomation.kt * Update Automation.kt * Reverting some changes * Changes * revert changes * revert changes * revert changes * revert changes * Update CityLocationTileRanker.kt * Citizen assignment for stat conversion * Update CityLocationTileRanker.kt * Reduce AI settling * Avoid AI building units when in negative Supply * Update CityLocationTileRanker.kt * Update CityLocationTileRanker.kt * Update CityLocationTileRanker.kt * Update ConstructionAutomation.kt * Update build.gradle.kts * Update gradle-wrapper.properties * Update CityLocationTileRanker.kt * Update CityLocationTileRanker.kt * Update ConstructionAutomation.kt * Update CityLocationTileRanker.kt * AI changes for humans * Fix puppet focus * Update Automation.kt * Puppet focus * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Automation.kt * Update Stats.kt * Update CityTurnManager.kt * Remove specialist science modifier * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update CivilianUnitAutomation.kt * Update ReligionAutomation.kt * Worker prioritization Workers are valuable in expand cities. * Update ConstructionAutomation.kt Food always important, it's rarely good to skip e.g. granary if we're on 6 pop. * Update ConstructionAutomation.kt Should achieve about the same with less lines of code. * Update Automation.kt * Update ConstructionAutomation.kt * Update Policies.json * Update Policies.json * Update Policies.json * Update ConstructionAutomation.kt * Update Policies.json * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Rename Crop Yield to Growth * Update worker usage * Update UnitAutomation.kt * Tutorials update * Update Tutorials.json * Fix spelling error * Update Tutorials.json * Update Tutorials.json * Update Tutorials.json * Update Tutorials.json * Update Tutorials.json * Update Tutorials.json * Update Tutorials.json * Update Tutorials.json * AI tech and policy choices * Update Techs.json * Update Policies.json * Update ConstructionAutomation.kt * Update UnitPromotions.json * Update * Update Policies.json * Update Tutorials.json * ReligionAutomation bugfix * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update ReligionAutomation.kt * Update AI city settling and science game * Update ReligionAutomation.kt * Maybe revert this now the belief picking has improved * Update ReligionAutomation.kt * Remove some if-statements * Update Automation.kt * Update Automation.kt * Update ConsoleLauncher.kt * Update * Update Automation.kt |
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.. | ||
discord_rpc | ||
linuxFilesForJar | ||
src/com/unciv/app/desktop | ||
build.gradle.kts | ||
packrConfig.json |