Unciv/android/assets/jsons/Civ V - Vanilla
Xander Lenstra fbd64b9520
Refactored the way cities determine what uniques should apply when (#4393)
* I'm so sorry for the size of this PR

* Uniques are better generalized

* Code now compiles

* Missed a line

* Some more cleaning up
2021-07-07 22:01:14 +03:00
..
Beliefs.json Added a few pantheons; religion uniques affect cities instead of civs; updated pantheon picker screen (#4296) 2021-07-01 22:48:18 +03:00
Buildings.json Refactored the way cities determine what uniques should apply when (#4393) 2021-07-07 22:01:14 +03:00
Difficulties.json Split off properties of era's to another JSON file (#4336) 2021-07-02 15:45:18 +03:00
Eras.json Split off properties of era's to another JSON file (#4336) 2021-07-02 15:45:18 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json Fixed Denmark's unique including also embarking instead of just disembarking 2021-07-05 21:06:54 +03:00
Policies.json Refactored the way cities determine what uniques should apply when (#4393) 2021-07-07 22:01:14 +03:00
Quests.json Clear Barbarian Camp quest (#3246) 2020-10-08 16:29:56 +03:00
Specialists.json Making game data a little more JSON compliant (#3780) 2021-04-12 06:23:44 +03:00
Techs.json 3.15.7 2021-07-01 22:44:36 +03:00
Terrains.json Added Advanced Ballistics Tech, Atomic Bomb Unit, Updated how nukes work (#4211) 2021-06-24 16:03:59 +03:00
TileImprovements.json Added the nation of the Netherlands (#4372) 2021-07-05 09:35:04 +03:00
TileResources.json Resolved #1804 - Renamed "Siege" promotion to "Besiege". Closes #2458 2021-02-23 20:07:49 +02:00
UnitPromotions.json Fixed bug where logistics _still_ did not work (#4388) 2021-07-05 21:09:10 +03:00
Units.json Spruced up Civilopedia - phase 4 - Visual candy, Units (#4350) 2021-07-05 16:35:41 +03:00