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* Construction Queue * Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation * Queue utility methods: add, remove, higher prio, lower prio * Icons to move constructions in queue * Top left city stats moved to top right panel * Added current construction and queue construction to top left * Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile Rework * Max queue size, cannot change queue in puppet city or in other player turn * Queue and current construction reset on puppeting city Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> |
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BuildingIcons | ||
FlagIcons | ||
ImprovementIcons | ||
NationIcons | ||
OtherIcons | ||
PolicyIcons | ||
ResourceIcons | ||
StatIcons | ||
TechIcons | ||
TileSets | ||
UnitIcons | ||
UnitPromotionIcons |