Unciv/android/assets/jsons/Civ V - Vanilla
SimonCeder ff67e66348
Free buildings part 2 - works for Carthage too (#5471)
* free buildings works for Carthage too
unify "provides a free [] []" and "gain a free [] []"

* re-check at start of turn

* reviews
2021-10-13 19:21:27 +03:00
..
Beliefs.json Added an advanced system for choosing beliefs (#5400) 2021-10-05 15:33:27 +03:00
Buildings.json Free buildings part 2 - works for Carthage too (#5471) 2021-10-13 19:21:27 +03:00
Difficulties.json Barbarian spawning and camp placements (#5354) 2021-10-03 11:45:02 +03:00
Eras.json Fix translation tests and wrongly translated conditionals (#5272) 2021-09-20 16:04:51 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json Mayas (#5408) 2021-10-09 20:45:59 +03:00
Policies.json Added in [tileFilter] tiles conditional to combat uniques (#5393) 2021-10-04 22:30:09 +03:00
Quests.json Quests fixes and additions (#5301) 2021-09-24 10:05:30 +03:00
Religions.json Added missing religion icons (#4795) 2021-08-07 23:46:55 +03:00
Ruins.json Ancient Ruins, Civilopedia and Translations (#4907) 2021-08-21 20:57:39 +03:00
Specialists.json Converted Specialist GPP to Counter 2021-07-23 16:15:31 +03:00
Techs.json Architecture is now a prerequiste of Archaeology (#4797) 2021-08-07 23:45:05 +03:00
Terrains.json Fixed bugs with fallout (#5379) 2021-10-03 12:04:15 +03:00
TileImprovements.json Made camps buildable on jungles. (#5203) 2021-09-13 10:51:30 +03:00
TileResources.json Variable resource quantities (#5456) 2021-10-12 07:38:07 +03:00
UnitPromotions.json Sharpen unit tests for UniqueTypes (and mod checker too) (#5398) 2021-10-05 09:08:41 +03:00
Units.json Mayas (#5408) 2021-10-09 20:45:59 +03:00
UnitTypes.json Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001) 2021-08-27 17:00:12 +03:00