create bundle section

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Dennis Hong 2023-04-30 02:59:55 -05:00 committed by GitHub
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@ -117,6 +117,10 @@ apple developer tutorial video link update
- [Design Collaboration](#Design-Collaboration) - [Design Collaboration](#Design-Collaboration)
- [Design Tools](#Design-Tools) - [Design Tools](#Design-Tools)
- [Useful Sites](#useful-sites) - [Useful Sites](#useful-sites)
- [Bundle](#Bundle)
- [Static Library](#static-library)
- [Dynamic Library](#dynamic-library)
- [.xcframework](#.xcframework)
- [Screen Layout Programmatically](#screen-layout-programmatically) - [Screen Layout Programmatically](#screen-layout-programmatically)
- [Helper](#Helper) - [Helper](#Helper)
- [Email, Message, Call](#email-message-call) - [Email, Message, Call](#email-message-call)
@ -740,6 +744,30 @@ TBA
<a href="#-content">Back to Content</a> <a href="#-content">Back to Content</a>
</p> </p>
## Bundle
[Bundles and Packages](https://nshipster.com/bundles-and-packages/)
## Static Library
## Dynamic Library
## .xcframework
XCFrameworks is a distributable binary package created by Xcode that contains variants of a framework or library so that it can be used on multiple platforms (iOS, macOS, tvOS, and watchOS), including Simulator builds
[Creating a multiplatform binary framework bundle](https://developer.apple.com/documentation/xcode/creating-a-multi-platform-binary-framework-bundle)
<p align="right">
<a href="#-content">Back to Content</a>
</p>
## Helper ## Helper