fix(sniffer): server push cases for games

This commit is contained in:
mzz2017
2023-04-09 16:33:21 +08:00
parent 066e856163
commit 129d6055dd
2 changed files with 8 additions and 0 deletions

View File

@ -29,11 +29,13 @@ func (c *ControlPlane) handleConn(lConn net.Conn) (err error) {
defer lConn.Close()
// Sniff target domain.
lConn.SetReadDeadline(time.Now().Add(100 * time.Millisecond))
sniffer := sniffing.NewConnSniffer(lConn, TcpSniffBufSize)
domain, err := sniffer.SniffTcp()
if err != nil && !sniffing.IsSniffingError(err) {
return err
}
lConn.SetReadDeadline(time.Time{})
// ConnSniffer should be used later, so we cannot close it now.
defer sniffer.Close()