fix(sniffer): server push cases for games

This commit is contained in:
mzz2017
2023-04-09 16:33:21 +08:00
parent 066e856163
commit 129d6055dd
2 changed files with 8 additions and 0 deletions

View File

@ -6,8 +6,10 @@
package sniffing package sniffing
import ( import (
"errors"
"github.com/mzz2017/softwind/pool" "github.com/mzz2017/softwind/pool"
"io" "io"
"net"
"sync" "sync"
) )
@ -44,6 +46,10 @@ func (s *Sniffer) SniffTcp() (d string, err error) {
if s.stream { if s.stream {
n, err := s.r.Read(s.buf) n, err := s.r.Read(s.buf)
if err != nil { if err != nil {
var netError net.Error
if errors.As(err, &netError) && netError.Timeout() {
return "", NotApplicableError
}
return "", err return "", err
} }
s.buf = s.buf[:n] s.buf = s.buf[:n]

View File

@ -29,11 +29,13 @@ func (c *ControlPlane) handleConn(lConn net.Conn) (err error) {
defer lConn.Close() defer lConn.Close()
// Sniff target domain. // Sniff target domain.
lConn.SetReadDeadline(time.Now().Add(100 * time.Millisecond))
sniffer := sniffing.NewConnSniffer(lConn, TcpSniffBufSize) sniffer := sniffing.NewConnSniffer(lConn, TcpSniffBufSize)
domain, err := sniffer.SniffTcp() domain, err := sniffer.SniffTcp()
if err != nil && !sniffing.IsSniffingError(err) { if err != nil && !sniffing.IsSniffingError(err) {
return err return err
} }
lConn.SetReadDeadline(time.Time{})
// ConnSniffer should be used later, so we cannot close it now. // ConnSniffer should be used later, so we cannot close it now.
defer sniffer.Close() defer sniffer.Close()