5 - Recursive Resolve ===================== Our server is working, but being reliant on another server to actually perform the lookup is annoying and less than useful. Now is a good time to delve into the details of how a name is really resolved. Assuming that no information is known since before, the question is first issued to one of the Internet's 13 root servers. Why 13? Because that's how many that fits into a 512 byte DNS packet (strictly speaking, there's room for 14, but some margin was left). You might think that 13 seems a bit on the low side for handling all of the internet, and you'd be right -- there are 13 logical servers, but in reality many more. You can read more about it [here](http://www.root-servers.org/). Any resolver will need to know of these 13 servers before hand. A file containing all of them, in bind format, is available and called [named.root](https://www.internic.net/domain/named.root). These servers all contain the same information, and to get started we can pick one of them at random. Looking at `named.root` we see that the IP-adress of *a.root-servers.net* is 198.41.0.4, so we'll go ahead and use that to perform our initial query for *www.google.com*. ```text # dig +norecurse @198.41.0.4 www.google.com ; <<>> DiG 9.10.3-P4-Ubuntu <<>> +norecurse @198.41.0.4 www.google.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 64866 ;; flags: qr; QUERY: 1, ANSWER: 0, AUTHORITY: 13, ADDITIONAL: 16 ;; OPT PSEUDOSECTION: ; EDNS: version: 0, flags:; udp: 4096 ;; QUESTION SECTION: ;www.google.com. IN A ;; AUTHORITY SECTION: com. 172800 IN NS e.gtld-servers.net. com. 172800 IN NS b.gtld-servers.net. com. 172800 IN NS j.gtld-servers.net. com. 172800 IN NS m.gtld-servers.net. com. 172800 IN NS i.gtld-servers.net. com. 172800 IN NS f.gtld-servers.net. com. 172800 IN NS a.gtld-servers.net. com. 172800 IN NS g.gtld-servers.net. com. 172800 IN NS h.gtld-servers.net. com. 172800 IN NS l.gtld-servers.net. com. 172800 IN NS k.gtld-servers.net. com. 172800 IN NS c.gtld-servers.net. com. 172800 IN NS d.gtld-servers.net. ;; ADDITIONAL SECTION: e.gtld-servers.net. 172800 IN A 192.12.94.30 b.gtld-servers.net. 172800 IN A 192.33.14.30 b.gtld-servers.net. 172800 IN AAAA 2001:503:231d::2:30 j.gtld-servers.net. 172800 IN A 192.48.79.30 m.gtld-servers.net. 172800 IN A 192.55.83.30 i.gtld-servers.net. 172800 IN A 192.43.172.30 f.gtld-servers.net. 172800 IN A 192.35.51.30 a.gtld-servers.net. 172800 IN A 192.5.6.30 a.gtld-servers.net. 172800 IN AAAA 2001:503:a83e::2:30 g.gtld-servers.net. 172800 IN A 192.42.93.30 h.gtld-servers.net. 172800 IN A 192.54.112.30 l.gtld-servers.net. 172800 IN A 192.41.162.30 k.gtld-servers.net. 172800 IN A 192.52.178.30 c.gtld-servers.net. 172800 IN A 192.26.92.30 d.gtld-servers.net. 172800 IN A 192.31.80.30 ;; Query time: 24 msec ;; SERVER: 198.41.0.4#53(198.41.0.4) ;; WHEN: Fri Jul 08 14:09:20 CEST 2016 ;; MSG SIZE rcvd: 531 ``` The root servers don't know about *www.google.com*, but they do know about *com*, so our reply tells us where to go next. There are a few things to take note of: * We are provided with a set of NS records, which are in the authority section. NS records tells us *the name* of the name server handling a domain. * The server is being helpful by passing along A records corresponding to the NS records, so we don't have to perform a second lookup. * We didn't actually perform a query for *com*, but rather *www.google.com*. However, the NS records all refer to *com*. Let's pick a server from the result and move on. *192.5.6.30* for *a.gtld-servers.net* seems as good as any. ```text # dig +norecurse @192.5.6.30 www.google.com ; <<>> DiG 9.10.3-P4-Ubuntu <<>> +norecurse @192.5.6.30 www.google.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 16229 ;; flags: qr; QUERY: 1, ANSWER: 0, AUTHORITY: 4, ADDITIONAL: 5 ;; OPT PSEUDOSECTION: ; EDNS: version: 0, flags:; udp: 4096 ;; QUESTION SECTION: ;www.google.com. IN A ;; AUTHORITY SECTION: google.com. 172800 IN NS ns2.google.com. google.com. 172800 IN NS ns1.google.com. google.com. 172800 IN NS ns3.google.com. google.com. 172800 IN NS ns4.google.com. ;; ADDITIONAL SECTION: ns2.google.com. 172800 IN A 216.239.34.10 ns1.google.com. 172800 IN A 216.239.32.10 ns3.google.com. 172800 IN A 216.239.36.10 ns4.google.com. 172800 IN A 216.239.38.10 ;; Query time: 114 msec ;; SERVER: 192.5.6.30#53(192.5.6.30) ;; WHEN: Fri Jul 08 14:13:26 CEST 2016 ;; MSG SIZE rcvd: 179 ``` We're still not at *www.google.com*, but at least we have a set of servers that handle the *google.com* domain now. Let's give it another shot by sending our query to *216.239.32.10*. ```text # dig +norecurse @216.239.32.10 www.google.com ; <<>> DiG 9.10.3-P4-Ubuntu <<>> +norecurse @216.239.32.10 www.google.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 20432 ;; flags: qr aa; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;www.google.com. IN A ;; ANSWER SECTION: www.google.com. 300 IN A 216.58.211.132 ;; Query time: 10 msec ;; SERVER: 216.239.32.10#53(216.239.32.10) ;; WHEN: Fri Jul 08 14:15:11 CEST 2016 ;; MSG SIZE rcvd: 48 ``` And here we go! The IP of *www.google.com* as we desired. Let's recap: * *a.root-servers.net* tells us to check *a.gtld-servers.net* which handles com * *a.gtld-servers.net* tells us to check *ns1.google.com* which handles google.com * *ns1.google.com* tells us the IP of *www.google.com* This is rather typical, and most lookups will only ever require three steps, even without caching. It's still possible to have name servers for subdomains, and further ones for sub-subdomains, though. In practice, a DNS server will maintain a cache, and most TLD's will be known since before. That means that most queries will only ever require two lookups by the server, and commonly one or zero. ### Extending DnsPacket for recursive lookups Before we can get on, we'll need a few utility functions on `DnsPacket`. ```rust impl DnsPacket { - snip - // It's useful to be able to pick a random A record from a packet. When we // get multiple IP's for a single name, it doesn't matter which one we // choose, so in those cases we can now pick one at random. pub fn get_random_a(&self) -> Option { if !self.answers.is_empty() { let idx = random::() % self.answers.len(); let a_record = &self.answers[idx]; if let DnsRecord::A{ ref addr, .. } = *a_record { return Some(addr.to_string()); } } None } // We'll use the fact that name servers often bundle the corresponding // A records when replying to an NS query to implement a function that returns // the actual IP for an NS record if possible. pub fn get_resolved_ns(&self, qname: &str) -> Option { // First, we scan the list of NS records in the authorities section: let mut new_authorities = Vec::new(); for auth in &self.authorities { if let DnsRecord::NS { ref domain, ref host, .. } = *auth { if !qname.ends_with(domain) { continue; } // Once we've found an NS record, we scan the resources record for a matching // A record... for rsrc in &self.resources { if let DnsRecord::A{ ref domain, ref addr, ttl } = *rsrc { if domain != host { continue; } let rec = DnsRecord::A { domain: host.clone(), addr: *addr, ttl: ttl }; // ...and push any matches to a list. new_authorities.push(rec); } } } } // If there are any matches, we pick the first one. if !new_authorities.is_empty() { if let DnsRecord::A { addr, .. } = new_authorities[0] { return Some(addr.to_string()); } } None } // End of get_resolved_ns // However, not all name servers are as that nice. In certain cases there won't // be any A records in the additional section, and we'll have to perform *another* // lookup in the midst. For this, we introduce a method for returning the host // name of an appropriate name server. pub fn get_unresolved_ns(&self, qname: &str) -> Option { let mut new_authorities = Vec::new(); for auth in &self.authorities { if let DnsRecord::NS { ref domain, ref host, .. } = *auth { if !qname.ends_with(domain) { continue; } new_authorities.push(host); } } if !new_authorities.is_empty() { let idx = random::() % new_authorities.len(); return Some(new_authorities[idx].clone()); } None } // End of get_unresolved_ns } // End of DnsPacket ``` ### Implementing recursive lookup We move swiftly on to our new `recursive_lookup` function: ```rust fn recursive_lookup(qname: &str, qtype: QueryType) -> Result { // For now we're always starting with *a.root-servers.net*. let mut ns = "198.41.0.4".to_string(); // Since it might take an arbitrary number of steps, we enter an unbounded loop. loop { println!("attempting lookup of {:?} {} with ns {}", qtype, qname, ns); // The next step is to send the query to the active server. let ns_copy = ns.clone(); let server = (ns_copy.as_str(), 53); let response = try!(lookup(qname, qtype.clone(), server)); // If there are entries in the answer section, and no errors, we are done! if !response.answers.is_empty() && response.header.rescode == ResultCode::NOERROR { return Ok(response.clone()); } // We might also get a `NXDOMAIN` reply, which is the authoritative name servers // way of telling us that the name doesn't exist. if response.header.rescode == ResultCode::NXDOMAIN { return Ok(response.clone()); } // Otherwise, we'll try to find a new nameserver based on NS and a corresponding A // record in the additional section. If this succeeds, we can switch name server // and retry the loop. if let Some(new_ns) = response.get_resolved_ns(qname) { ns = new_ns.clone(); continue; } // If not, we'll have to resolve the ip of a NS record. If no NS records exist, // we'll go with what the last server told us. let new_ns_name = match response.get_unresolved_ns(qname) { Some(x) => x, None => return Ok(response.clone()) }; // Here we go down the rabbit hole by starting _another_ lookup sequence in the // midst of our current one. Hopefully, this will give us the IP of an appropriate // name server. let recursive_response = try!(recursive_lookup(&new_ns_name, QueryType::A)); // Finally, we pick a random ip from the result, and restart the loop. If no such // record is available, we again return the last result we got. if let Some(new_ns) = recursive_response.get_random_a() { ns = new_ns.clone(); } else { return Ok(response.clone()) } } } // End of recursive_lookup ``` ### Trying out recursive lookup The only thing remaining is to change our main function to use `recursive_lookup`: ```rust fn main() { - snip - println!("Received query: {:?}", question); if let Ok(result) = recursive_lookup(&question.name, question.qtype) { packet.questions.push(question.clone()); packet.header.rescode = result.header.rescode; - snip - } ``` Let's try it! ```text # dig @127.0.0.1 -p 2053 www.google.com ; <<>> DiG 9.10.3-P4-Ubuntu <<>> @127.0.0.1 -p 2053 www.google.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 41892 ;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;www.google.com. IN A ;; ANSWER SECTION: www.google.com. 300 IN A 216.58.211.132 ;; Query time: 76 msec ;; SERVER: 127.0.0.1#2053(127.0.0.1) ;; WHEN: Fri Jul 08 14:31:39 CEST 2016 ;; MSG SIZE rcvd: 62 ``` Looking at our server window, we see: ```text Received query: DnsQuestion { name: "www.google.com", qtype: A } attempting lookup of A www.google.com with ns 198.41.0.4 attempting lookup of A www.google.com with ns 192.12.94.30 attempting lookup of A www.google.com with ns 216.239.34.10 Answer: A { domain: "www.google.com", addr: 216.58.211.132, ttl: 300 } ``` This mirrors our manual process earlier. We can now successfully resolve a domain starting from the list of root servers. We've now got a fully functional, albeit suboptimal, DNS server. There are many things that we could do better. For instance, there is no true concurrency in this server. We can neither send nor receive queries over TCP. We cannot use it to host our own zones, and allow it to act as an authorative server. The lack of support for DNSSEC leaves us open to DNS poisoning attacks where a malicious server can return records relating to somebody else's domain. Many of these problems have been fixed in my own project [hermes](https://github.com/EmilHernvall/hermes), so you can head over there to investigate how I did it, or continue on your own from here. Or maybe you've had enough of DNS for now... :) Regardless, I hope you've gained some new insight into how DNS works.